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<title>Static Call Graph - [..\Output\ucos+ucgui+fatfs.axf]</title></head>
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<H1>Static Call Graph for image ..\Output\ucos+ucgui+fatfs.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 4.1 [Build 481]: Last Updated: Sun Apr 13 21:02:30 2014
<BR><P>
<H3>Maximum Stack Usage =        632 bytes + Unknown(Functions without stacksize, Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
Task_Setting &rArr; MULTIEDIT_Create &rArr; MULTIEDIT_CreateEx &rArr; MULTIEDIT_SetText &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
<P>
<H3>
Functions with no stack information
</H3><UL>
 <LI><a href="#[b2]">OS_CPU_SR_Save</a>
 <LI><a href="#[b3]">OS_CPU_SR_Restore</a>
 <LI><a href="#[ce]">OSStartHighRdy</a>
 <LI><a href="#[cb]">OSCtxSw</a>
 <LI><a href="#[c8]">OSIntCtxSw</a>
 <LI><a href="#[8]">OS_CPU_PendSVHandler</a>
</UL>
</UL>
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[1c]">ADC1_2_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1c]">ADC1_2_IRQHandler</a><BR>
 <LI><a href="#[222]">_MoveDescendents</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[222]">_MoveDescendents</a><BR>
 <LI><a href="#[1d1]">_Findx1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1d1]">_Findx1</a><BR>
 <LI><a href="#[1d0]">_Findx0</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1d0]">_Findx0</a><BR>
 <LI><a href="#[1ce]">_Findy1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1ce]">_Findy1</a><BR>
 <LI><a href="#[1e0]">_PaintTransChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1e0]">_PaintTransChildren</a><BR>
 <LI><a href="#[248]">WM_InvalidateWindowDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[248]">WM_InvalidateWindowDescs</a><BR>
 <LI><a href="#[20c]">_GetDialogItem</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[20c]">_GetDialogItem</a><BR>
 <LI><a href="#[1ca]">_DeleteAllChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[197]">WM_DeleteWindow</a><BR>
 <LI><a href="#[228]">_Screen2hWin</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[228]">_Screen2hWin</a><BR>
 <LI><a href="#[1f3]">WM__ForEachDesc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1f4]">WM_ForEachDesc</a><BR>
 <LI><a href="#[201]">WM_ResizeWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[200]">WM__UpdateChildPositions</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[0]">Reset_Handler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1]">NMI_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2]">HardFault_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3]">MemManage_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4]">BusFault_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5]">UsageFault_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[6]">SVC_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[7]">DebugMon_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[8]">OS_CPU_PendSVHandler</a> from os_cpu_a.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[9]">SysTick_Handler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[a]">WWDG_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[b]">PVD_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[c]">TAMPER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[d]">RTC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[e]">FLASH_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[f]">RCC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[10]">EXTI0_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[11]">EXTI1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[12]">EXTI2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[13]">EXTI3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[14]">EXTI4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[15]">DMA1_Channel1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[16]">DMA1_Channel2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[17]">DMA1_Channel3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[18]">DMA1_Channel4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[19]">DMA1_Channel5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1a]">DMA1_Channel6_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1b]">DMA1_Channel7_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1c]">ADC1_2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1d]">USB_HP_CAN1_TX_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1e]">USB_LP_CAN1_RX0_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1f]">CAN1_RX1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[20]">CAN1_SCE_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[21]">EXTI9_5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[22]">TIM1_BRK_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[23]">TIM1_UP_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[24]">TIM1_TRG_COM_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[25]">TIM1_CC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[26]">TIM2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[27]">TIM3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[28]">TIM4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[29]">I2C1_EV_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2a]">I2C1_ER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2b]">I2C2_EV_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2c]">I2C2_ER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2d]">SPI1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2e]">SPI2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2f]">USART1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[30]">USART2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[31]">USART3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[32]">EXTI15_10_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[33]">RTCAlarm_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[34]">USBWakeUp_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[35]">TIM8_BRK_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[36]">TIM8_UP_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[37]">TIM8_TRG_COM_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[38]">TIM8_CC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[39]">ADC3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3a]">FSMC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3b]">SDIO_IRQHandler</a> from stm32f10x_it.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3c]">TIM5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3d]">SPI3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3e]">UART4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3f]">UART5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[40]">TIM6_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[41]">TIM7_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[42]">DMA2_Channel1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[43]">DMA2_Channel2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[44]">DMA2_Channel3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[45]">DMA2_Channel4_5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[46]">main</a> from appenter_main.o(.text) referenced from entry7.o(.ARM.Collect$$$$00000007)
 <LI><a href="#[47]">SystemInit_ExtMemCtl</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(.text)
 <LI><a href="#[48]">__main</a> from entry.o(.ARM.Collect$$$$00000000) referenced from startup_stm32f10x_hd.o(.text)
 <LI><a href="#[49]">OSTaskSwHook</a> from os_cpu_c.o(.text) referenced from os_cpu_a.o(.text)
 <LI><a href="#[4a]">Task_Setting</a> from settings.o(.text) referenced from app1.o(.text)
 <LI><a href="#[4b]">TimeSetCallBack</a> from settings.o(.text) referenced from settings.o(.text)
 <LI><a href="#[4c]">ThemeSetCallBack</a> from settings.o(.text) referenced from settings.o(.text)
 <LI><a href="#[4d]">TaskStart</a> from app1.o(.text) referenced from appenter_main.o(.text)
 <LI><a href="#[4e]">_cbPaintMemDev</a> from wm.o(.text) referenced from wm.o(.text)
 <LI><a href="#[4f]">cbBackWin</a> from wm.o(.text) referenced from wm.o(.text)
 <LI><a href="#[50]">_cbInvalidateOne</a> from wm_bringtotop.o(.text) referenced from wm_bringtotop.o(.text)
 <LI><a href="#[51]">_FRAMEWIN_Callback</a> from framewin.o(.text) referenced from framewin.o(.text)
 <LI><a href="#[52]">FRAMEWIN__cbClient</a> from framewin.o(.text) referenced from framewin.o(.text)
 <LI><a href="#[53]">_Draw</a> from framewin_buttonclose.o(.text) referenced from framewin_buttonclose.o(.text)
 <LI><a href="#[54]">_cbClose</a> from framewin_buttonclose.o(.text) referenced from framewin_buttonclose.o(.text)
 <LI><a href="#[55]">_Draw</a> from framewin_buttonmax.o(.text) referenced from framewin_buttonmax.o(.text)
 <LI><a href="#[56]">_cbMax</a> from framewin_buttonmax.o(.text) referenced from framewin_buttonmax.o(.text)
 <LI><a href="#[57]">_Draw</a> from framewin_buttonmin.o(.text) referenced from framewin_buttonmin.o(.text)
 <LI><a href="#[58]">_cbMin</a> from framewin_buttonmin.o(.text) referenced from framewin_buttonmin.o(.text)
 <LI><a href="#[59]">_LISTBOX_Callback</a> from listbox.o(.text) referenced from listbox.o(.text)
 <LI><a href="#[5a]">FRAMEWIN_CreateIndirect</a> from framewin_createindirect.o(.text) referenced from messagebox.o(.text)
 <LI><a href="#[5b]">TEXT_CreateIndirect</a> from text_createindirect.o(.text) referenced from messagebox.o(.text)
 <LI><a href="#[5c]">BUTTON_CreateIndirect</a> from button_createindirect.o(.text) referenced from messagebox.o(.text)
 <LI><a href="#[5d]">_MESSAGEBOX_cbCallback</a> from messagebox.o(.text) referenced from messagebox.o(.text)
 <LI><a href="#[5e]">_MULTIEDIT_Callback</a> from multiedit.o(.text) referenced from multiedit.o(.text)
 <LI><a href="#[5f]">_SCROLLBAR_Callback</a> from scrollbar.o(.text) referenced from scrollbar.o(.text)
 <LI><a href="#[60]">_TEXT_Callback</a> from text.o(.text) referenced from text.o(.text)
 <LI><a href="#[61]">WM_HandlePID</a> from wmtouch.o(.text) referenced from gui_pid.o(.text)
 <LI><a href="#[62]">_TempHide</a> from guicurs.o(.text) referenced from guicurs.o(.text)
 <LI><a href="#[63]">_TempUnhide</a> from guicurs.o(.text) referenced from guicurs.o(.text)
 <LI><a href="#[5a]">FRAMEWIN_CreateIndirect</a> from framewin_createindirect.o(.text) referenced 2 times from settings.o(.constdata)
 <LI><a href="#[5c]">BUTTON_CreateIndirect</a> from button_createindirect.o(.text) referenced 8 times from settings.o(.constdata)
 <LI><a href="#[5b]">TEXT_CreateIndirect</a> from text_createindirect.o(.text) referenced 4 times from settings.o(.constdata)
 <LI><a href="#[64]">LISTBOX_CreateIndirect</a> from listbox_createindirect.o(.text) referenced 2 times from settings.o(.constdata)
 <LI><a href="#[65]">_Draw</a> from gui_draw_self.o(.text) referenced from gui_draw_self.o(.constdata)
 <LI><a href="#[66]">_GetXSize</a> from gui_draw_self.o(.text) referenced from gui_draw_self.o(.constdata)
 <LI><a href="#[67]">_GetYSize</a> from gui_draw_self.o(.text) referenced from gui_draw_self.o(.constdata)
 <LI><a href="#[68]">WIDGET_EFFECT_3D_DrawUp</a> from widget_effect_3d.o(.text) referenced from widget_effect_3d.o(.constdata)
 <LI><a href="#[69]">_WIDGET_EFFECT_3D_DrawDown</a> from widget_effect_3d.o(.text) referenced from widget_effect_3d.o(.constdata)
 <LI><a href="#[6a]">_WIDGET_EFFECT_3D_DrawUpRect</a> from widget_effect_3d.o(.text) referenced from widget_effect_3d.o(.constdata)
 <LI><a href="#[6b]">_WIDGET_EFFECT_3D_DrawDownRect</a> from widget_effect_3d.o(.text) referenced from widget_effect_3d.o(.constdata)
 <LI><a href="#[6c]">_WIDGET_EFFECT_3D_GetRect</a> from widget_effect_3d.o(.text) referenced from widget_effect_3d.o(.constdata)
 <LI><a href="#[6d]">_GetCharCode</a> from gui_uc_encodenone.o(.text) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[6e]">_GetCharSize</a> from gui_uc_encodenone.o(.text) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[6f]">_CalcSizeOfChar</a> from gui_uc_encodenone.o(.text) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[70]">_Encode</a> from gui_uc_encodenone.o(.text) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[71]">LCD_DrawHLine</a> from lcd.o(.text) referenced from guicore.o(.constdata)
 <LI><a href="#[72]">LCD_DrawPixel</a> from lcd.o(.text) referenced from guicore.o(.constdata)
 <LI><a href="#[73]">LCD_L0_Color2Index</a> from lcd_l0_generic.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[74]">LCD_L0_Index2Color</a> from lcd_l0_generic.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[75]">LCD_L0_GetIndexMask</a> from lcd_l0_generic.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[76]">LCD_L0_DrawBitmap</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[77]">LCD_L0_DrawHLine</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[78]">LCD_L0_DrawVLine</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[79]">LCD_L0_FillRect</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[7a]">LCD_L0_GetPixelIndex</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[7b]">LCD_L0_GetRect</a> from lcd_l0_generic.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[7c]">LCD_L0_SetPixelIndex</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[7d]">LCD_L0_XorPixel</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[7e]">LCD_L0_SetLUTEntry</a> from lcddummy.o(.text) referenced from lcd_api.o(.constdata)
 <LI><a href="#[7f]">GUIMONO_DispChar</a> from guicharm.o(.text) referenced 2 times from f6x8.o(.constdata)
 <LI><a href="#[80]">GUIMONO_GetCharDistX</a> from guicharm.o(.text) referenced 2 times from f6x8.o(.constdata)
 <LI><a href="#[81]">GUIMONO_GetFontInfo</a> from guicharm.o(.text) referenced 2 times from f6x8.o(.constdata)
 <LI><a href="#[82]">GUIMONO_IsInFont</a> from guicharm.o(.text) referenced 2 times from f6x8.o(.constdata)
 <LI><a href="#[83]">GUIPROP_DispChar</a> from guicharp.o(.text) referenced from f08_1.o(.constdata)
 <LI><a href="#[84]">GUIPROP_GetCharDistX</a> from guicharp.o(.text) referenced from f08_1.o(.constdata)
 <LI><a href="#[85]">GUIPROP_GetFontInfo</a> from guicharp.o(.text) referenced from f08_1.o(.constdata)
 <LI><a href="#[86]">GUIPROP_IsInFont</a> from guicharp.o(.text) referenced from f08_1.o(.constdata)
 <LI><a href="#[83]">GUIPROP_DispChar</a> from guicharp.o(.text) referenced from f08_ascii.o(.constdata)
 <LI><a href="#[84]">GUIPROP_GetCharDistX</a> from guicharp.o(.text) referenced from f08_ascii.o(.constdata)
 <LI><a href="#[85]">GUIPROP_GetFontInfo</a> from guicharp.o(.text) referenced from f08_ascii.o(.constdata)
 <LI><a href="#[86]">GUIPROP_IsInFont</a> from guicharp.o(.text) referenced from f08_ascii.o(.constdata)
 <LI><a href="#[83]">GUIPROP_DispChar</a> from guicharp.o(.text) referenced from f13_1.o(.constdata)
 <LI><a href="#[84]">GUIPROP_GetCharDistX</a> from guicharp.o(.text) referenced from f13_1.o(.constdata)
 <LI><a href="#[85]">GUIPROP_GetFontInfo</a> from guicharp.o(.text) referenced from f13_1.o(.constdata)
 <LI><a href="#[86]">GUIPROP_IsInFont</a> from guicharp.o(.text) referenced from f13_1.o(.constdata)
 <LI><a href="#[83]">GUIPROP_DispChar</a> from guicharp.o(.text) referenced from f13_ascii.o(.constdata)
 <LI><a href="#[84]">GUIPROP_GetCharDistX</a> from guicharp.o(.text) referenced from f13_ascii.o(.constdata)
 <LI><a href="#[85]">GUIPROP_GetFontInfo</a> from guicharp.o(.text) referenced from f13_ascii.o(.constdata)
 <LI><a href="#[86]">GUIPROP_IsInFont</a> from guicharp.o(.text) referenced from f13_ascii.o(.constdata)
 <LI><a href="#[83]">GUIPROP_DispChar</a> from guicharp.o(.text) referenced from f24_ascii.o(.constdata)
 <LI><a href="#[84]">GUIPROP_GetCharDistX</a> from guicharp.o(.text) referenced from f24_ascii.o(.constdata)
 <LI><a href="#[85]">GUIPROP_GetFontInfo</a> from guicharp.o(.text) referenced from f24_ascii.o(.constdata)
 <LI><a href="#[86]">GUIPROP_IsInFont</a> from guicharp.o(.text) referenced from f24_ascii.o(.constdata)
 <LI><a href="#[7f]">GUIMONO_DispChar</a> from guicharm.o(.text) referenced from fd24x32.o(.constdata)
 <LI><a href="#[80]">GUIMONO_GetCharDistX</a> from guicharm.o(.text) referenced from fd24x32.o(.constdata)
 <LI><a href="#[81]">GUIMONO_GetFontInfo</a> from guicharm.o(.text) referenced from fd24x32.o(.constdata)
 <LI><a href="#[82]">GUIMONO_IsInFont</a> from guicharm.o(.text) referenced from fd24x32.o(.constdata)
 <LI><a href="#[87]">GUI_MEMDEV__Color2Index</a> from guidev.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[88]">GUI_MEMDEV__Index2Color</a> from guidev.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[89]">GUI_MEMDEV__GetIndexMask</a> from guidev.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[8a]">_DrawBitmap</a> from guidev_16.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[8b]">_DrawHLine</a> from guidev_16.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[8c]">_DrawVLine</a> from guidev_16.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[8d]">_FillRect</a> from guidev_16.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[8e]">_GetPixelIndex</a> from guidev_16.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[8f]">GUI_MEMDEV__GetRect</a> from guidev.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[90]">_SetPixelIndex</a> from guidev_16.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[91]">_XorPixel</a> from guidev_16.o(.text) referenced from guidev_16.o(.constdata)
 <LI><a href="#[92]">GUI_USAGE_BM_AddPixel</a> from guidev_usagebm.o(.text) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[93]">GUI_USAGE_BM_AddHLine</a> from guidev_usagebm.o(.text) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[94]">GUI_USAGE_BM_Clear</a> from guidev_usagebm.o(.text) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[95]">_GUI_USAGE_BM_Delete</a> from guidev_usagebm.o(.text) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[96]">GUI_USAGE_BM_GetNextDirty</a> from guidev_usagebm.o(.text) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[af]">OS_TaskStat</a> from os_core.o(.text) referenced from os_core.o(.text)
 <LI><a href="#[b8]">OS_TaskIdle</a> from os_core.o(.text) referenced from os_core.o(.text)
 <LI><a href="#[177]">Task_LED_DEMO</a> from app1.o(.text) referenced from app1.o(.text)
 <LI><a href="#[166]">Task_Menu</a> from app1.o(.text) referenced from app1.o(.text)
 <LI><a href="#[163]">Task_Touch</a> from app1.o(.text) referenced from app1.o(.text)
 <LI><a href="#[264]">BUTTON_Callback</a> from button.o(.text) referenced from button.o(.text)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[48]"></a>__main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry.o(.ARM.Collect$$$$00000000))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(.text)
</UL>
<P><STRONG><a name="[424]"></a>_main_stk</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry2.o(.ARM.Collect$$$$00000001))

<P><STRONG><a name="[97]"></a>_main_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[423]"></a>__main_after_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[425]"></a>_main_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry7.o(.ARM.Collect$$$$00000007))

<P><STRONG><a name="[47]"></a>SystemInit_ExtMemCtl</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(.text)
</UL>
<P><STRONG><a name="[0]"></a>Reset_Handler</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1c]"></a>ADC1_2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC1_2_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC1_2_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>ADC3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1f]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[20]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[15]"></a>DMA1_Channel1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[16]"></a>DMA1_Channel2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[17]"></a>DMA1_Channel3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[18]"></a>DMA1_Channel4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[19]"></a>DMA1_Channel5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1a]"></a>DMA1_Channel6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1b]"></a>DMA1_Channel7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>DMA2_Channel1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>DMA2_Channel2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>DMA2_Channel3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>DMA2_Channel4_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[10]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[11]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[12]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[13]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[14]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[21]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[e]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>FSMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2a]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[29]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2c]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2b]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[b]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[f]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>RTCAlarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[d]"></a>RTC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3d]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[c]"></a>TAMPER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[22]"></a>TIM1_BRK_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[25]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>TIM1_TRG_COM_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[23]"></a>TIM1_UP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[26]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[27]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>TIM4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3c]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>TIM6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[41]"></a>TIM7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[35]"></a>TIM8_BRK_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[38]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[37]"></a>TIM8_TRG_COM_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>TIM8_UP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3e]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3f]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>USART1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>USART2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[34]"></a>USBWakeUp_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1d]"></a>USB_HP_CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1e]"></a>USB_LP_CAN1_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[a]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[122]"></a>NVIC_PriorityGroupConfig</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, misc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Configuration
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TOUCH_NVIC_Configuration
</UL>

<P><STRONG><a name="[123]"></a>NVIC_Init</STRONG> (Thumb, 118 bytes, Stack size 16 bytes, misc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Configuration
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TOUCH_NVIC_Configuration
</UL>

<P><STRONG><a name="[426]"></a>NVIC_SetVectorTable</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, misc.o(.text), UNUSED)

<P><STRONG><a name="[427]"></a>NVIC_SystemLPConfig</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, misc.o(.text), UNUSED)

<P><STRONG><a name="[428]"></a>SysTick_CLKSourceConfig</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, misc.o(.text), UNUSED)

<P><STRONG><a name="[99]"></a>BKP_DeInit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, stm32f10x_bkp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = BKP_DeInit
</UL>
<BR>[Calls]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_BackupResetCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[429]"></a>BKP_TamperPinLevelConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[42a]"></a>BKP_TamperPinCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[42b]"></a>BKP_ITConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[42c]"></a>BKP_RTCOutputConfig</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[42d]"></a>BKP_SetRTCCalibrationValue</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[42e]"></a>BKP_WriteBackupRegister</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[42f]"></a>BKP_ReadBackupRegister</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[430]"></a>BKP_GetFlagStatus</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[431]"></a>BKP_ClearFlag</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[432]"></a>BKP_GetITStatus</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[433]"></a>BKP_ClearITPendingBit</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f10x_bkp.o(.text), UNUSED)

<P><STRONG><a name="[434]"></a>DMA_DeInit</STRONG> (Thumb, 316 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)

<P><STRONG><a name="[136]"></a>DMA_Init</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, stm32f10x_dma.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_TxConfig
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_RxConfig
</UL>

<P><STRONG><a name="[435]"></a>DMA_StructInit</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)

<P><STRONG><a name="[135]"></a>DMA_Cmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_TxConfig
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_RxConfig
</UL>

<P><STRONG><a name="[436]"></a>DMA_ITConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)

<P><STRONG><a name="[437]"></a>DMA_GetCurrDataCounter</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)

<P><STRONG><a name="[132]"></a>DMA_GetFlagStatus</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMAEndOfTransferStatus
</UL>

<P><STRONG><a name="[134]"></a>DMA_ClearFlag</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_TxConfig
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_RxConfig
</UL>

<P><STRONG><a name="[438]"></a>DMA_GetITStatus</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)

<P><STRONG><a name="[439]"></a>DMA_ClearITPendingBit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_dma.o(.text), UNUSED)

<P><STRONG><a name="[43a]"></a>FSMC_NORSRAMDeInit</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[43b]"></a>FSMC_NANDDeInit</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[43c]"></a>FSMC_PCCARDDeInit</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[114]"></a>FSMC_NORSRAMInit</STRONG> (Thumb, 220 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
</UL>

<P><STRONG><a name="[43d]"></a>FSMC_NANDInit</STRONG> (Thumb, 130 bytes, Stack size 12 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[43e]"></a>FSMC_PCCARDInit</STRONG> (Thumb, 124 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[43f]"></a>FSMC_NORSRAMStructInit</STRONG> (Thumb, 112 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[440]"></a>FSMC_NANDStructInit</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[441]"></a>FSMC_PCCARDStructInit</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[115]"></a>FSMC_NORSRAMCmd</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
</UL>

<P><STRONG><a name="[442]"></a>FSMC_NANDCmd</STRONG> (Thumb, 86 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[443]"></a>FSMC_PCCARDCmd</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[444]"></a>FSMC_NANDECCCmd</STRONG> (Thumb, 118 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[445]"></a>FSMC_GetECC</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[446]"></a>FSMC_ITConfig</STRONG> (Thumb, 128 bytes, Stack size 8 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[447]"></a>FSMC_GetFlagStatus</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[448]"></a>FSMC_ClearFlag</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[449]"></a>FSMC_GetITStatus</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[44a]"></a>FSMC_ClearITPendingBit</STRONG> (Thumb, 64 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[9b]"></a>GPIO_DeInit</STRONG> (Thumb, 188 bytes, Stack size 8 bytes, stm32f10x_gpio.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphResetCmd
</UL>

<P><STRONG><a name="[9d]"></a>GPIO_AFIODeInit</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, stm32f10x_gpio.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphResetCmd
</UL>

<P><STRONG><a name="[10e]"></a>GPIO_Init</STRONG> (Thumb, 274 bytes, Stack size 24 bytes, stm32f10x_gpio.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DeInit
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Configuration
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_init
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
</UL>

<P><STRONG><a name="[44b]"></a>GPIO_StructInit</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[44c]"></a>GPIO_ReadInputDataBit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[44d]"></a>GPIO_ReadInputData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[44e]"></a>GPIO_ReadOutputDataBit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[44f]"></a>GPIO_ReadOutputData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[10f]"></a>GPIO_SetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED2
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED_DEMO
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Y
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_X
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_init
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rst
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
</UL>

<P><STRONG><a name="[112]"></a>GPIO_ResetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED2
<LI><a href="#[46]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED_DEMO
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Y
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_X
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rst
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
</UL>

<P><STRONG><a name="[450]"></a>GPIO_WriteBit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[451]"></a>GPIO_Write</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[452]"></a>GPIO_PinLockConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[453]"></a>GPIO_EventOutputConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[454]"></a>GPIO_EventOutputCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[455]"></a>GPIO_PinRemapConfig</STRONG> (Thumb, 106 bytes, Stack size 20 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[456]"></a>GPIO_EXTILineConfig</STRONG> (Thumb, 66 bytes, Stack size 12 bytes, stm32f10x_gpio.o(.text), UNUSED)

<P><STRONG><a name="[9e]"></a>PWR_DeInit</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, stm32f10x_pwr.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphResetCmd
</UL>

<P><STRONG><a name="[170]"></a>PWR_BackupAccessCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_pwr.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[457]"></a>PWR_PVDCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_pwr.o(.text), UNUSED)

<P><STRONG><a name="[458]"></a>PWR_PVDLevelConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_pwr.o(.text), UNUSED)

<P><STRONG><a name="[459]"></a>PWR_WakeUpPinCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_pwr.o(.text), UNUSED)

<P><STRONG><a name="[45a]"></a>PWR_EnterSTOPMode</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, stm32f10x_pwr.o(.text), UNUSED)

<P><STRONG><a name="[45b]"></a>PWR_EnterSTANDBYMode</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, stm32f10x_pwr.o(.text), UNUSED)

<P><STRONG><a name="[45c]"></a>PWR_GetFlagStatus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_pwr.o(.text), UNUSED)

<P><STRONG><a name="[45d]"></a>PWR_ClearFlag</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f10x_pwr.o(.text), UNUSED)

<P><STRONG><a name="[45e]"></a>RCC_DeInit</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[45f]"></a>RCC_HSEConfig</STRONG> (Thumb, 70 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[a1]"></a>RCC_GetFlagStatus</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = RCC_GetFlagStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_WaitForHSEStartUp
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[a0]"></a>RCC_WaitForHSEStartUp</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, stm32f10x_rcc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetFlagStatus
</UL>

<P><STRONG><a name="[460]"></a>RCC_AdjustHSICalibrationValue</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[461]"></a>RCC_HSICmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[462]"></a>RCC_PLLConfig</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[463]"></a>RCC_PLLCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[464]"></a>RCC_SYSCLKConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[465]"></a>RCC_GetSYSCLKSource</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[466]"></a>RCC_HCLKConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[467]"></a>RCC_PCLK1Config</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[468]"></a>RCC_PCLK2Config</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[469]"></a>RCC_ITConfig</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[46a]"></a>RCC_USBCLKConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[46b]"></a>RCC_ADCCLKConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[171]"></a>RCC_LSEConfig</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[46c]"></a>RCC_LSICmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[172]"></a>RCC_RTCCLKConfig</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[173]"></a>RCC_RTCCLKCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[a9]"></a>RCC_GetClocksFreq</STRONG> (Thumb, 192 bytes, Stack size 12 bytes, stm32f10x_rcc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2S_Init
</UL>

<P><STRONG><a name="[111]"></a>RCC_AHBPeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DeInit
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Configuration
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
</UL>

<P><STRONG><a name="[10d]"></a>RCC_APB2PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Configuration
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_init
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_spi_init
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
</UL>

<P><STRONG><a name="[16f]"></a>RCC_APB1PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[9c]"></a>RCC_APB2PeriphResetCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_DeInit
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_AFIODeInit
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_DeInit
</UL>

<P><STRONG><a name="[9f]"></a>RCC_APB1PeriphResetCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_DeInit
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PWR_DeInit
</UL>

<P><STRONG><a name="[9a]"></a>RCC_BackupResetCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BKP_DeInit
</UL>

<P><STRONG><a name="[46d]"></a>RCC_ClockSecuritySystemCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[46e]"></a>RCC_MCOConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[46f]"></a>RCC_ClearFlag</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[470]"></a>RCC_GetITStatus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[471]"></a>RCC_ClearITPendingBit</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_rcc.o(.text), UNUSED)

<P><STRONG><a name="[176]"></a>RTC_ITConfig</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[a3]"></a>RTC_EnterConfigMode</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetAlarm
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetPrescaler
<LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetCounter
</UL>

<P><STRONG><a name="[a4]"></a>RTC_ExitConfigMode</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetAlarm
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetPrescaler
<LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetCounter
</UL>

<P><STRONG><a name="[178]"></a>RTC_GetCounter</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED_DEMO
</UL>

<P><STRONG><a name="[a2]"></a>RTC_SetCounter</STRONG> (Thumb, 26 bytes, Stack size 4 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = RTC_SetCounter
</UL>
<BR>[Calls]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ExitConfigMode
<LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterConfigMode
</UL>
<BR>[Called By]<UL><LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED_DEMO
</UL>

<P><STRONG><a name="[a5]"></a>RTC_SetPrescaler</STRONG> (Thumb, 28 bytes, Stack size 4 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = RTC_SetPrescaler
</UL>
<BR>[Calls]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ExitConfigMode
<LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterConfigMode
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[a6]"></a>RTC_SetAlarm</STRONG> (Thumb, 26 bytes, Stack size 4 bytes, stm32f10x_rtc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ExitConfigMode
<LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterConfigMode
</UL>

<P><STRONG><a name="[472]"></a>RTC_GetDivider</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text), UNUSED)

<P><STRONG><a name="[175]"></a>RTC_WaitForLastTask</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[174]"></a>RTC_WaitForSynchro</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>

<P><STRONG><a name="[473]"></a>RTC_GetFlagStatus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text), UNUSED)

<P><STRONG><a name="[474]"></a>RTC_ClearFlag</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text), UNUSED)

<P><STRONG><a name="[475]"></a>RTC_GetITStatus</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text), UNUSED)

<P><STRONG><a name="[476]"></a>RTC_ClearITPendingBit</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f10x_rtc.o(.text), UNUSED)

<P><STRONG><a name="[12f]"></a>SDIO_DeInit</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DeInit
</UL>

<P><STRONG><a name="[143]"></a>SDIO_Init</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_EnableWideBusOperation
</UL>

<P><STRONG><a name="[477]"></a>SDIO_StructInit</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[12d]"></a>SDIO_ClockCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DeInit
</UL>

<P><STRONG><a name="[12e]"></a>SDIO_SetPowerState</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerOFF
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DeInit
</UL>

<P><STRONG><a name="[149]"></a>SDIO_GetPowerState</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_InitializeCards
</UL>

<P><STRONG><a name="[157]"></a>SDIO_ITConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteMultiBlocks
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteBlock
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadMultiBlocks
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadBlock
</UL>

<P><STRONG><a name="[158]"></a>SDIO_DMACmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteMultiBlocks
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteBlock
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadMultiBlocks
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadBlock
</UL>

<P><STRONG><a name="[13a]"></a>SDIO_SendCommand</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Erase
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteMultiBlocks
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteBlock
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadMultiBlocks
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadBlock
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_InitializeCards
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SelectDeselect
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsCardProgramming
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDEnWideBus
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FindSCR
</UL>

<P><STRONG><a name="[478]"></a>SDIO_CmdStructInit</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[147]"></a>SDIO_GetCommandResponse</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsCardProgramming
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp6Error
</UL>

<P><STRONG><a name="[141]"></a>SDIO_GetResponse</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Erase
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_InitializeCards
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsCardProgramming
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp6Error
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDEnWideBus
</UL>

<P><STRONG><a name="[13c]"></a>SDIO_DataConfig</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteMultiBlocks
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteBlock
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadMultiBlocks
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadBlock
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FindSCR
</UL>

<P><STRONG><a name="[479]"></a>SDIO_DataStructInit</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[47a]"></a>SDIO_GetDataCounter</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[13e]"></a>SDIO_ReadData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FindSCR
</UL>

<P><STRONG><a name="[47b]"></a>SDIO_WriteData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[47c]"></a>SDIO_GetFIFOCount</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[47d]"></a>SDIO_StartSDIOReadWait</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[47e]"></a>SDIO_StopSDIOReadWait</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[47f]"></a>SDIO_SetSDIOReadWaitMode</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[480]"></a>SDIO_SetSDIOOperation</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[481]"></a>SDIO_SendSDIOSuspendCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[482]"></a>SDIO_CommandCompletionCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[483]"></a>SDIO_CEATAITCmd</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[484]"></a>SDIO_SendCEATACmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[13d]"></a>SDIO_GetFlagStatus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdError
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FindSCR
</UL>

<P><STRONG><a name="[13f]"></a>SDIO_ClearFlag</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WaitWriteOperation
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsCardProgramming
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdError
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp7Error
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp3Error
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp6Error
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp2Error
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FindSCR
</UL>

<P><STRONG><a name="[485]"></a>SDIO_GetITStatus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text), UNUSED)

<P><STRONG><a name="[162]"></a>SDIO_ClearITPendingBit</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
</UL>

<P><STRONG><a name="[a7]"></a>SPI_I2S_DeInit</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, stm32f10x_spi.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphResetCmd
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphResetCmd
</UL>

<P><STRONG><a name="[11f]"></a>SPI_Init</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, stm32f10x_spi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SPI_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_spi_init
</UL>

<P><STRONG><a name="[a8]"></a>I2S_Init</STRONG> (Thumb, 206 bytes, Stack size 56 bytes, stm32f10x_spi.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetClocksFreq
</UL>

<P><STRONG><a name="[486]"></a>SPI_StructInit</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[487]"></a>I2S_StructInit</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[11e]"></a>SPI_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_spi_init
</UL>

<P><STRONG><a name="[488]"></a>I2S_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[489]"></a>SPI_I2S_ITConfig</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[48a]"></a>SPI_I2S_DMACmd</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[126]"></a>SPI_I2S_SendData</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_touch_ad
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WR_CMD
</UL>

<P><STRONG><a name="[127]"></a>SPI_I2S_ReceiveData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_touch_ad
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WR_CMD
</UL>

<P><STRONG><a name="[48b]"></a>SPI_NSSInternalSoftwareConfig</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[48c]"></a>SPI_SSOutputCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[48d]"></a>SPI_DataSizeConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[48e]"></a>SPI_TransmitCRC</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[48f]"></a>SPI_CalculateCRC</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[490]"></a>SPI_GetCRC</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[491]"></a>SPI_GetCRCPolynomial</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[492]"></a>SPI_BiDirectionalLineConfig</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[125]"></a>SPI_I2S_GetFlagStatus</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_touch_ad
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WR_CMD
</UL>

<P><STRONG><a name="[493]"></a>SPI_I2S_ClearFlag</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[494]"></a>SPI_I2S_GetITStatus</STRONG> (Thumb, 52 bytes, Stack size 20 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[495]"></a>SPI_I2S_ClearITPendingBit</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[ac]"></a>SystemInit</STRONG> (Thumb, 68 bytes, Stack size 8 bytes, system_stm32f10x.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SystemInit &rArr; SetSysClock
</UL>
<BR>[Calls]<UL><LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[ad]"></a>OS_TaskStatStkChk</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = OS_TaskStatStkChk &rArr; OSTaskStkChk
</UL>
<BR>[Calls]<UL><LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkChk
</UL>
<BR>[Called By]<UL><LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[af]"></a>OS_TaskStat</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = OS_TaskStat &rArr; OS_TaskStatStkChk &rArr; OSTaskStkChk
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStatHook
<LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStatStkChk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> os_core.o(.text)
</UL>
<P><STRONG><a name="[b8]"></a>OS_TaskIdle</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskIdleHook
</UL>
<BR>[Address Reference Count : 1]<UL><LI> os_core.o(.text)
</UL>
<P><STRONG><a name="[bc]"></a>OS_MemClr</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_QInit
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemInit
<LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagInit
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTCBList
<LI><a href="#[bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitEventList
</UL>

<P><STRONG><a name="[be]"></a>OSInit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = OSInit &rArr; OS_InitTaskIdle &rArr; OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_QInit
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemInit
<LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagInit
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInitHookEnd
<LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInitHookBegin
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitMisc
<LI><a href="#[c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitRdyList
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTCBList
<LI><a href="#[bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitEventList
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskIdle
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskStat
</UL>
<BR>[Called By]<UL><LI><a href="#[46]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[1ad]"></a>OSIntEnter</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[c6]"></a>OSIntExit</STRONG> (Thumb, 112 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = OSIntExit
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntCtxSw
<LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_SchedNew
</UL>
<BR>[Called By]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[c9]"></a>OSSchedLock</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[ca]"></a>OS_Sched</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSCtxSw
<LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_SchedNew
</UL>
<BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyResume
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskResume
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskChangePrio
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
<LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedUnlock
</UL>

<P><STRONG><a name="[cc]"></a>OSSchedUnlock</STRONG> (Thumb, 230 bytes, Stack size 8 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[cd]"></a>OSStart</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = OSStart
</UL>
<BR>[Calls]<UL><LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStartHighRdy
<LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_SchedNew
</UL>
<BR>[Called By]<UL><LI><a href="#[46]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[cf]"></a>OSStatInit</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>

<P><STRONG><a name="[d0]"></a>OSTimeTick</STRONG> (Thumb, 218 bytes, Stack size 16 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = OSTimeTick
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTickHook
</UL>
<BR>[Called By]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[496]"></a>OSVersion</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, os_core.o(.text), UNUSED)

<P><STRONG><a name="[fb]"></a>OS_Dummy</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
</UL>

<P><STRONG><a name="[d3]"></a>OS_EventTaskRemove</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = OS_EventTaskRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
</UL>

<P><STRONG><a name="[d2]"></a>OS_EventTaskRdy</STRONG> (Thumb, 124 bytes, Stack size 36 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
</UL>

<P><STRONG><a name="[f0]"></a>OS_EventTaskWait</STRONG> (Thumb, 120 bytes, Stack size 8 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
</UL>

<P><STRONG><a name="[ec]"></a>OS_EventWaitListInit</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQCreate
</UL>

<P><STRONG><a name="[101]"></a>OS_MemCopy</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskQuery
</UL>

<P><STRONG><a name="[dd]"></a>OS_StrLen</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameGet
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemNameGet
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameGet
</UL>

<P><STRONG><a name="[d4]"></a>OS_TCBInit</STRONG> (Thumb, 366 bytes, Stack size 56 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateHook
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTCBInitHook
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>

<P><STRONG><a name="[d7]"></a>OSFlagAccept</STRONG> (Thumb, 268 bytes, Stack size 40 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[d8]"></a>OSFlagCreate</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[da]"></a>OS_FlagUnlink</STRONG> (Thumb, 36 bytes, Stack size 12 bytes, os_flag.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = OS_FlagUnlink
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagTaskRdy
</UL>

<P><STRONG><a name="[db]"></a>OSFlagDel</STRONG> (Thumb, 214 bytes, Stack size 32 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagTaskRdy
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[dc]"></a>OSFlagNameGet</STRONG> (Thumb, 80 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_StrLen
</UL>

<P><STRONG><a name="[de]"></a>OSFlagNameSet</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[df]"></a>OSFlagPend</STRONG> (Thumb, 632 bytes, Stack size 80 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagUnlink
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagBlock
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[e1]"></a>OSFlagPendGetFlagsRdy</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[e2]"></a>OSFlagPost</STRONG> (Thumb, 324 bytes, Stack size 48 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagTaskRdy
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[e3]"></a>OSFlagQuery</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[c2]"></a>OS_FlagInit</STRONG> (Thumb, 78 bytes, Stack size 24 bytes, os_flag.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = OS_FlagInit
</UL>
<BR>[Calls]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[e4]"></a>OSMemCreate</STRONG> (Thumb, 118 bytes, Stack size 48 bytes, os_mem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[e5]"></a>OSMemGet</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, os_mem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[e6]"></a>OSMemNameGet</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, os_mem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_StrLen
</UL>

<P><STRONG><a name="[e7]"></a>OSMemNameSet</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, os_mem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[e8]"></a>OSMemPut</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, os_mem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[e9]"></a>OSMemQuery</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, os_mem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[c3]"></a>OS_MemInit</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, os_mem.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = OS_MemInit
</UL>
<BR>[Calls]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[ea]"></a>OSQAccept</STRONG> (Thumb, 88 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[eb]"></a>OSQCreate</STRONG> (Thumb, 140 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventWaitListInit
</UL>

<P><STRONG><a name="[ed]"></a>OSQDel</STRONG> (Thumb, 236 bytes, Stack size 32 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[ee]"></a>OSQFlush</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[ef]"></a>OSQPend</STRONG> (Thumb, 272 bytes, Stack size 32 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskWait
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[f1]"></a>OSQPendAbort</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[f2]"></a>OSQPost</STRONG> (Thumb, 114 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[f3]"></a>OSQPostFront</STRONG> (Thumb, 138 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[f4]"></a>OSQPostOpt</STRONG> (Thumb, 182 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[f5]"></a>OSQQuery</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[c4]"></a>OS_QInit</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, os_q.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = OS_QInit
</UL>
<BR>[Calls]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[f6]"></a>OSTaskChangePrio</STRONG> (Thumb, 324 bytes, Stack size 56 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[f7]"></a>OSTaskCreate</STRONG> (Thumb, 146 bytes, Stack size 48 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = OSTaskCreate &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkInit
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[46]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[4d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TaskStart
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
</UL>

<P><STRONG><a name="[f9]"></a>OS_TaskStkClr</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, os_task.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>

<P><STRONG><a name="[b6]"></a>OSTaskCreateExt</STRONG> (Thumb, 170 bytes, Stack size 72 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkInit
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStkClr
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskIdle
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskStat
</UL>

<P><STRONG><a name="[fa]"></a>OSTaskDel</STRONG> (Thumb, 302 bytes, Stack size 24 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36 + Unknown Stack Size
<LI>Call Chain = OSTaskDel &rArr; OS_FlagUnlink
</UL>
<BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDelHook
<LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagUnlink
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Dummy
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[4d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TaskStart
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskReturn
</UL>

<P><STRONG><a name="[fd]"></a>OSTaskDelReq</STRONG> (Thumb, 146 bytes, Stack size 24 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[fe]"></a>OSTaskNameGet</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_StrLen
</UL>

<P><STRONG><a name="[b7]"></a>OSTaskNameSet</STRONG> (Thumb, 98 bytes, Stack size 24 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = OSTaskNameSet
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskIdle
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskStat
</UL>

<P><STRONG><a name="[ff]"></a>OSTaskResume</STRONG> (Thumb, 160 bytes, Stack size 16 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[ae]"></a>OSTaskStkChk</STRONG> (Thumb, 132 bytes, Stack size 32 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = OSTaskStkChk
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>
<BR>[Called By]<UL><LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStatStkChk
</UL>

<P><STRONG><a name="[b1]"></a>OSTaskSuspend</STRONG> (Thumb, 160 bytes, Stack size 24 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = OSTaskSuspend &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[100]"></a>OSTaskQuery</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemCopy
</UL>

<P><STRONG><a name="[102]"></a>OSTaskRegGet</STRONG> (Thumb, 60 bytes, Stack size 32 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[103]"></a>OSTaskRegSet</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[104]"></a>OS_TaskReturn</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskReturnHook
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
</UL>

<P><STRONG><a name="[b0]"></a>OSTimeDly</STRONG> (Thumb, 108 bytes, Stack size 16 bytes, os_time.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = OSTimeDly &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyHMSM
<LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStatInit
<LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[106]"></a>OSTimeDlyHMSM</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, os_time.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + Unknown Stack Size
<LI>Call Chain = OSTimeDlyHMSM &rArr; OSTimeDly &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>
<BR>[Called By]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED2
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED_DEMO
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Touch
</UL>

<P><STRONG><a name="[107]"></a>OSTimeDlyResume</STRONG> (Thumb, 176 bytes, Stack size 16 bytes, os_time.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[108]"></a>OSTimeGet</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, os_time.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[109]"></a>OSTimeSet</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, os_time.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[bf]"></a>OSInitHookBegin</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[105]"></a>OSTaskReturnHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskReturn
</UL>

<P><STRONG><a name="[c5]"></a>OSInitHookEnd</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[d6]"></a>OSTaskCreateHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
</UL>

<P><STRONG><a name="[fc]"></a>OSTaskDelHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
</UL>

<P><STRONG><a name="[b9]"></a>OSTaskIdleHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskIdle
</UL>

<P><STRONG><a name="[b4]"></a>OSTaskStatHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[f8]"></a>OSTaskStkInit</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, os_cpu_c.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = OSTaskStkInit
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>

<P><STRONG><a name="[49]"></a>OSTaskSwHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> os_cpu_a.o(.text)
</UL>
<P><STRONG><a name="[d5]"></a>OSTCBInitHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
</UL>

<P><STRONG><a name="[d1]"></a>OSTimeTickHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
</UL>

<P><STRONG><a name="[b2]"></a>OS_CPU_SR_Save</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeSet
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeGet
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyResume
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegSet
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegGet
<LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskQuery
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskResume
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameGet
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDelReq
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskChangePrio
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQQuery
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQFlush
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQCreate
<LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQAccept
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemQuery
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemPut
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemNameSet
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemNameGet
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemGet
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemCreate
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagQuery
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPendGetFlagsRdy
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameSet
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameGet
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagCreate
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagAccept
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkChk
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
<LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStatInit
<LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedUnlock
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedLock
<LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
<LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskIdle
<LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[b3]"></a>OS_CPU_SR_Restore</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeSet
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeGet
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyResume
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegSet
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegGet
<LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskQuery
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskResume
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameGet
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDelReq
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskChangePrio
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQQuery
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQFlush
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQCreate
<LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQAccept
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemQuery
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemPut
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemNameSet
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemNameGet
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemGet
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMemCreate
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagQuery
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPendGetFlagsRdy
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameSet
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameGet
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagCreate
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagAccept
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkChk
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
<LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStatInit
<LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedUnlock
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedLock
<LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
<LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskIdle
<LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[ce]"></a>OSStartHighRdy</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStart
</UL>

<P><STRONG><a name="[cb]"></a>OSCtxSw</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[c8]"></a>OSIntCtxSw</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
</UL>

<P><STRONG><a name="[8]"></a>OS_CPU_PendSVHandler</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[10b]"></a>SysTick_init</STRONG> (Thumb, 80 bytes, Stack size 0 bytes, bsp.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[10a]"></a>BSP_Init</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, bsp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = BSP_Init &rArr; LED_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_init
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemInit
</UL>
<BR>[Called By]<UL><LI><a href="#[46]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[10c]"></a>LED_GPIO_Config</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, led.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LED_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[110]"></a>LCD_GPIO_Config</STRONG> (Thumb, 198 bytes, Stack size 8 bytes, lcd_botton.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[4d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TaskStart
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DriverInit
</UL>

<P><STRONG><a name="[113]"></a>LCD_FSMC_Config</STRONG> (Thumb, 94 bytes, Stack size 88 bytes, lcd_botton.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = LCD_FSMC_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMCmd
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMInit
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DriverInit
</UL>

<P><STRONG><a name="[116]"></a>LCD_Rst</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, lcd_botton.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Rst
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DriverInit
</UL>

<P><STRONG><a name="[400]"></a>LCD_RD_data</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lcd_botton.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_RD_data
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_GetPixelIndex
</UL>

<P><STRONG><a name="[11a]"></a>Set_direction</STRONG> (Thumb, 140 bytes, Stack size 0 bytes, lcd_botton.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_init_conf
</UL>

<P><STRONG><a name="[118]"></a>LCD_open_windows</STRONG> (Thumb, 216 bytes, Stack size 12 bytes, lcd_botton.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_open_windows
</UL>
<BR>[Called By]<UL><LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Point
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_GetPixelIndex
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_SetPixelIndex
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawVLine
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawHLine
</UL>

<P><STRONG><a name="[11c]"></a>Lcd_data_start</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd_botton.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DriverInit
</UL>

<P><STRONG><a name="[117]"></a>LCD_Point</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcd_botton.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_open_windows
</UL>

<P><STRONG><a name="[119]"></a>Lcd_init_conf</STRONG> (Thumb, 516 bytes, Stack size 4 bytes, lcd_botton.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = Lcd_init_conf
</UL>
<BR>[Calls]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Set_direction
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DriverInit
</UL>

<P><STRONG><a name="[11b]"></a>LCD_DriverInit</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, lcd_botton.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LCD_DriverInit &rArr; LCD_FSMC_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_init_conf
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_data_start
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rst
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[3f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_Init
</UL>

<P><STRONG><a name="[120]"></a>Touch_init</STRONG> (Thumb, 110 bytes, Stack size 8 bytes, touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Touch_init &rArr; Touch_spi_init &rArr; SPI_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_spi_init
</UL>
<BR>[Called By]<UL><LI><a href="#[4d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TaskStart
</UL>

<P><STRONG><a name="[121]"></a>TOUCH_NVIC_Configuration</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, touch.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_PriorityGroupConfig
</UL>

<P><STRONG><a name="[124]"></a>WR_CMD</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WR_CMD
</UL>
<BR>[Calls]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_GetFlagStatus
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_ReceiveData
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_SendData
</UL>
<BR>[Called By]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Y
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_X
</UL>

<P><STRONG><a name="[128]"></a>Read_touch_ad</STRONG> (Thumb, 112 bytes, Stack size 16 bytes, touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = Read_touch_ad &rArr; DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_GetFlagStatus
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_ReceiveData
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_SendData
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Y
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_X
</UL>

<P><STRONG><a name="[12a]"></a>Read_X</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = Read_X &rArr; Read_touch_ad &rArr; DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_touch_ad
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WR_CMD
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
</UL>

<P><STRONG><a name="[12b]"></a>Read_Y</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = Read_Y &rArr; Read_touch_ad &rArr; DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_touch_ad
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WR_CMD
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
</UL>

<P><STRONG><a name="[12c]"></a>SD_DeInit</STRONG> (Thumb, 66 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SetPowerState
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClockCmd
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DeInit
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>

<P><STRONG><a name="[130]"></a>NVIC_Configuration</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_PriorityGroupConfig
</UL>

<P><STRONG><a name="[142]"></a>SD_EnableWideBusOperation</STRONG> (Thumb, 140 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_Init
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDEnWideBus
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
</UL>

<P><STRONG><a name="[144]"></a>SD_SelectDeselect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
</UL>

<P><STRONG><a name="[14f]"></a>SD_GetCardInfo</STRONG> (Thumb, 764 bytes, Stack size 12 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
</UL>

<P><STRONG><a name="[148]"></a>SD_InitializeCards</STRONG> (Thumb, 294 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetResponse
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetPowerState
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp6Error
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp2Error
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
</UL>

<P><STRONG><a name="[14d]"></a>SD_PowerON</STRONG> (Thumb, 376 bytes, Stack size 24 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetResponse
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SetPowerState
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClockCmd
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_Init
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdError
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp7Error
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp3Error
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
</UL>

<P><STRONG><a name="[14e]"></a>SD_Init</STRONG> (Thumb, 136 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_Init
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DeInit
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_InitializeCards
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_GetCardInfo
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SelectDeselect
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_EnableWideBusOperation
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Configuration
</UL>

<P><STRONG><a name="[150]"></a>SD_SendStatus</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_GetState
</UL>

<P><STRONG><a name="[151]"></a>SD_GetState</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_GetStatus
</UL>

<P><STRONG><a name="[152]"></a>SD_GetStatus</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_GetState
</UL>

<P><STRONG><a name="[153]"></a>SD_PowerOFF</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SetPowerState
</UL>

<P><STRONG><a name="[154]"></a>SD_SendSDStatus</STRONG> (Thumb, 358 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetFlagStatus
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ReadData
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DataConfig
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetResponse
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_GetCardStatus
</UL>

<P><STRONG><a name="[155]"></a>SD_GetCardStatus</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
</UL>

<P><STRONG><a name="[156]"></a>SD_ReadBlock</STRONG> (Thumb, 192 bytes, Stack size 24 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DataConfig
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DMACmd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ITConfig
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_RxConfig
</UL>

<P><STRONG><a name="[159]"></a>SD_ReadMultiBlocks</STRONG> (Thumb, 248 bytes, Stack size 24 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DataConfig
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DMACmd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ITConfig
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_RxConfig
</UL>

<P><STRONG><a name="[15a]"></a>SD_WaitReadOperation</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMAEndOfTransferStatus
</UL>

<P><STRONG><a name="[15b]"></a>SD_WriteBlock</STRONG> (Thumb, 190 bytes, Stack size 24 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DataConfig
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DMACmd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ITConfig
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_TxConfig
</UL>

<P><STRONG><a name="[15c]"></a>SD_WriteMultiBlocks</STRONG> (Thumb, 294 bytes, Stack size 32 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DataConfig
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DMACmd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ITConfig
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMA_TxConfig
</UL>

<P><STRONG><a name="[15d]"></a>SD_WaitWriteOperation</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_DMAEndOfTransferStatus
</UL>

<P><STRONG><a name="[497]"></a>SD_GetTransferState</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, sdio_sdcard.o(.text), UNUSED)

<P><STRONG><a name="[15e]"></a>SD_StopTransfer</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>

<P><STRONG><a name="[160]"></a>SD_Erase</STRONG> (Thumb, 286 bytes, Stack size 32 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetResponse
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsCardProgramming
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>

<P><STRONG><a name="[161]"></a>SD_ProcessIRQSrc</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, sdio_sdcard.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SD_ProcessIRQSrc
</UL>
<BR>[Calls]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearITPendingBit
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ITConfig
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[3b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_IRQHandler
</UL>

<P><STRONG><a name="[498]"></a>convert_from_bytes_to_power_of_two</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, sdio_sdcard.o(.text), UNUSED)

<P><STRONG><a name="[163]"></a>Task_Touch</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, app1.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 124 + Unknown Stack Size
<LI>Call Chain = Task_Touch &rArr; GUI_TOUCH_Exec &rArr; _StoreUnstable &rArr; GUI_TOUCH_StoreUnstable &rArr; GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_GetState
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyHMSM
</UL>
<BR>[Address Reference Count : 1]<UL><LI> app1.o(.text)
</UL>
<P><STRONG><a name="[166]"></a>Task_Menu</STRONG> (Thumb, 134 bytes, Stack size 0 bytes, app1.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 576 + Unknown Stack Size
<LI>Call Chain = Task_Menu &rArr; MainMenu_Init &rArr; WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Out_MainMenu
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MessageBox
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetKey
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>
<BR>[Address Reference Count : 1]<UL><LI> app1.o(.text)
</UL>
<P><STRONG><a name="[16e]"></a>RTC_Configuration</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, app1.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = RTC_Configuration &rArr; RCC_GetFlagStatus
</UL>
<BR>[Calls]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WaitForSynchro
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WaitForLastTask
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetPrescaler
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ITConfig
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_RTCCLKCmd
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_RTCCLKConfig
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_LSEConfig
<LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetFlagStatus
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PWR_BackupAccessCmd
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BKP_DeInit
</UL>
<BR>[Called By]<UL><LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED_DEMO
</UL>

<P><STRONG><a name="[177]"></a>Task_LED_DEMO</STRONG> (Thumb, 208 bytes, Stack size 16 bytes, app1.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = Task_LED_DEMO &rArr; TEXT_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetCounter
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_GetCounter
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyHMSM
</UL>
<BR>[Address Reference Count : 1]<UL><LI> app1.o(.text)
</UL>
<P><STRONG><a name="[4d]"></a>TaskStart</STRONG> (Thumb, 64 bytes, Stack size 8 bytes, app1.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112 + Unknown Stack Size
<LI>Call Chain = TaskStart &rArr; OSTaskCreate &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_init
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
</UL>
<BR>[Address Reference Count : 1]<UL><LI> appenter_main.o(.text)
</UL>
<P><STRONG><a name="[17a]"></a>WM_Move</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 544<LI>Call Chain = WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ViscousWM
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Out_OtherMenu
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Go_MainMenu
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Out_MainMenu
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[17c]"></a>SingleListInsert</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = SingleListInsert &rArr; malloc
</UL>
<BR>[Calls]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;malloc
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[17e]"></a>SingleListNodeCreate</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = SingleListNodeCreate &rArr; malloc
</UL>
<BR>[Calls]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;malloc
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[168]"></a>MainMenu_Init</STRONG> (Thumb, 610 bytes, Stack size 32 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 576<LI>Call Chain = MainMenu_Init &rArr; WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDesktopColor
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgY
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Create
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetDefaultWidth
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetDefaultBkColor
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetDefaultTitleHeight
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetDefaultFont
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetDefaultBarColor
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetTextColor
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetTextAlign
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBkColor
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Create
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListNodeCreate
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListInsert
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
</UL>

<P><STRONG><a name="[191]"></a>Go_MainMenu</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 552<LI>Call Chain = Go_MainMenu &rArr; WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[16b]"></a>Out_MainMenu</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 552<LI>Call Chain = Out_MainMenu &rArr; WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
</UL>

<P><STRONG><a name="[193]"></a>MyCreatDialog</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 544<LI>Call Chain = MyCreatDialog &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[194]"></a>SingleListFree</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = SingleListFree &rArr; free
</UL>
<BR>[Calls]<UL><LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;free
</UL>
<BR>[Called By]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Out_OtherMenu
</UL>

<P><STRONG><a name="[196]"></a>Out_OtherMenu</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 560<LI>Call Chain = Out_OtherMenu &rArr; WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListFree
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[198]"></a>ViscousWM</STRONG> (Thumb, 176 bytes, Stack size 8 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 552<LI>Call Chain = ViscousWM &rArr; WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[19a]"></a>ClearStruct</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, my_ui.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
</UL>

<P><STRONG><a name="[16c]"></a>WM_MoveCtrl</STRONG> (Thumb, 500 bytes, Stack size 24 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 568<LI>Call Chain = WM_MoveCtrl &rArr; WM_Move &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgY
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ClearStruct
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_GetState
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetKey
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
</UL>

<P><STRONG><a name="[19b]"></a>SetThemeColor</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, my_ui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = SetThemeColor &rArr; BUTTON_SetBkColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetDefaultBkColor
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetDefaultBarColor
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
</UL>

<P><STRONG><a name="[4a]"></a>Task_Setting</STRONG> (Thumb, 768 bytes, Stack size 48 bytes, settings.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 632 + Unknown Stack Size
<LI>Call Chain = Task_Setting &rArr; MULTIEDIT_Create &rArr; MULTIEDIT_CreateEx &rArr; MULTIEDIT_SetText &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetReadOnly
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetFont
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_Create
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetMoveable
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Create
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMinButton
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMaxButton
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddCloseButton
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Create
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetTextColor
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBkColor
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Create
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ViscousWM
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Out_OtherMenu
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MyCreatDialog
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Go_MainMenu
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListNodeCreate
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListInsert
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetKey
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>
<BR>[Address Reference Count : 1]<UL><LI> app1.o(.text)
</UL>
<P><STRONG><a name="[1]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2]"></a>HardFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3]"></a>MemManage_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4]"></a>BusFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[5]"></a>UsageFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[6]"></a>SVC_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[7]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[499]"></a>PendSV_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(.text), UNUSED)

<P><STRONG><a name="[9]"></a>SysTick_Handler</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, stm32f10x_it.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = SysTick_Handler &rArr; OSTimeTick
</UL>
<BR>[Calls]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
<LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntEnter
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>SDIO_IRQHandler</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, stm32f10x_it.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SDIO_IRQHandler &rArr; SD_ProcessIRQSrc
</UL>
<BR>[Calls]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>main</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, appenter_main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = main &rArr; OSInit &rArr; OS_InitTaskIdle &rArr; OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStart
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> entry7.o(.ARM.Collect$$$$00000007)
</UL>
<P><STRONG><a name="[1ae]"></a>Task_LED2</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, appenter_main.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyHMSM
</UL>

<P><STRONG><a name="[1b1]"></a>WM__RectIsNZ</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[1b4]"></a>WM__Client2Screen</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__Client2Screen
</UL>
<BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>

<P><STRONG><a name="[1ba]"></a>WM__ClipAtParentBorders</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__ClipAtParentBorders
</UL>
<BR>[Calls]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[1bc]"></a>WM__ActivateClipRect</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>

<P><STRONG><a name="[1bd]"></a>WM__InsertWindowIntoList</STRONG> (Thumb, 146 bytes, Stack size 40 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__InsertWindowIntoList
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[1be]"></a>WM__RemoveWindowFromList</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__RemoveWindowFromList
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
</UL>

<P><STRONG><a name="[1bf]"></a>WM_InvalidateArea</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateAreaBelow
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[1c0]"></a>WM__DetachWindow</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = WM__DetachWindow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateArea
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[1c1]"></a>WM_SelectWindow</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = WM_SelectWindow &rArr; LCD_SetClipRectMax
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[1c3]"></a>WM__RemoveFromLinList</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = WM__RemoveFromLinList
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[1c4]"></a>WM_SendMessage</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollState
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectEx
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetBkColor
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollState
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDialogStatusPtr
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDialogStatusPtr
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NotifyOwner
</UL>

<P><STRONG><a name="[1c5]"></a>WM__SendMsgNoData</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__SendMsgNoData &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[1c6]"></a>WM__IsWindow</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
</UL>

<P><STRONG><a name="[197]"></a>WM_DeleteWindow</STRONG> (Thumb, 216 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveFromLinList
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ResetNextDrawWin
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckCriticalHandles
</UL>
<BR>[Called By]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Out_OtherMenu
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollbar
<LI><a href="#[54]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbClose
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
</UL>

<P><STRONG><a name="[1cc]"></a>WM__InvalidateAreaBelow</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateArea
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[1eb]"></a>WM__GetClientRectWin</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[1d2]"></a>WM_InvalidateRect</STRONG> (Thumb, 104 bytes, Stack size 40 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateAreaBelow
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItemAndBelow
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItem
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateInsideArea
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
</UL>

<P><STRONG><a name="[1d3]"></a>WM_InvalidateWindow</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetTextColor
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetTextAlign
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBkColor
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateWindowAndDescs
<LI><a href="#[50]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbInvalidateOne
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowDescs
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ClrHasTrans
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDesktopColorEx
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCallback
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetFont
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetTextAlign
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetText
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetActive
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetClientColor
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetTextColorEx
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetTextColor
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetBarColor
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButton
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetValue
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetPageSize
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetNumItems
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetTextColor
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetCursorOffset
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR__InvalidatePartner
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnSetScrollState
</UL>

<P><STRONG><a name="[1d4]"></a>WM_CreateWindowAsChild</STRONG> (Thumb, 310 bytes, Stack size 56 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddToLinList
</UL>
<BR>[Called By]<UL><LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindow
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateEx
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateEx
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateEx
</UL>

<P><STRONG><a name="[1d7]"></a>WM_CreateWindow</STRONG> (Thumb, 44 bytes, Stack size 48 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = WM_CreateWindow &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
</UL>

<P><STRONG><a name="[21b]"></a>WM_GetActiveWindow</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
<LI><a href="#[57]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[55]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[1d9]"></a>WM__GetNextIVR</STRONG> (Thumb, 110 bytes, Stack size 8 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>
<BR>[Called By]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMin
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMax
<LI><a href="#[53]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillPolygon
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CL_DispChar
<LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawEllipse
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillEllipse
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawCircle
<LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPoint
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineTo
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineRel
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPolygon
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[1da]"></a>WM__InitIVRSearch</STRONG> (Thumb, 248 bytes, Stack size 32 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetInvalidRectAbs
</UL>
<BR>[Called By]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMin
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMax
<LI><a href="#[53]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillPolygon
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CL_DispChar
<LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawEllipse
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillEllipse
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawCircle
<LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPoint
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineTo
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineRel
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPolygon
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[1dc]"></a>WM_SetDefault</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetColor &rArr; LCD_SetColor &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>
<BR>[Called By]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>

<P><STRONG><a name="[1e2]"></a>WM__PaintWinAndOverlays</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = WM__PaintWinAndOverlays &rArr; _PaintTransTopSiblings &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransTopSiblings
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[4e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
</UL>

<P><STRONG><a name="[1e8]"></a>WM_Exec1</STRONG> (Thumb, 66 bytes, Stack size 8 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 496<LI>Call Chain = WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>
<BR>[Called By]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[1ea]"></a>WM_Exec</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 504<LI>Call Chain = WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>

<P><STRONG><a name="[1a1]"></a>WM_DefaultProc</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[4f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[5d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MESSAGEBOX_cbCallback
<LI><a href="#[60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TEXT_Callback
<LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
</UL>

<P><STRONG><a name="[1f2]"></a>WM_Activate</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[1ef]"></a>WM_Deactivate</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_Deactivate &rArr; LCD_SetClipRectMax
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[1f0]"></a>WM_Init</STRONG> (Thumb, 110 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = WM_Init &rArr; WM_CreateWindow &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindow
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1f3]"></a>WM__ForEachDesc</STRONG> (Thumb, 60 bytes, Stack size 32 bytes, wm__foreachdesc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + In Cycle
<LI>Call Chain = WM__ForEachDesc &rArr;  WM_ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>

<P><STRONG><a name="[1f5]"></a>WM__GetFirstSibling</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, wm__getfirstsibling.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__GetFirstSibling &rArr; WM_GetParent
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>

<P><STRONG><a name="[1f7]"></a>WM__GetFocussedChild</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm__getfocussedchild.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__GetFocussedChild &rArr; WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[1f9]"></a>WM__GetPrevSibling</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, wm__getprevsibling.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent
</UL>
<BR>[Calls]<UL><LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
</UL>

<P><STRONG><a name="[1fa]"></a>WM__IsAncestor</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, wm__isancestor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnChildHasFocus
</UL>

<P><STRONG><a name="[1fb]"></a>WM__IsAncestorOrSelf</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, wm__isancestor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__IsAncestorOrSelf &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnChildHasFocus
</UL>

<P><STRONG><a name="[1f8]"></a>WM__IsChild</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, wm__ischild.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>

<P><STRONG><a name="[1fc]"></a>WM__IsEnabled</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm__isenabled.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsEnabled
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[1fd]"></a>WM__SendMessage</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm__sendmessage.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
</UL>

<P><STRONG><a name="[1fe]"></a>WM__SendMessageIfEnabled</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, wm__sendmessageifenabled.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>

<P><STRONG><a name="[1ff]"></a>WM__SendMessageNoPara</STRONG> (Thumb, 40 bytes, Stack size 32 bytes, wm__sendmessagenopara.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>

<P><STRONG><a name="[200]"></a>WM__UpdateChildPositions</STRONG> (Thumb, 390 bytes, Stack size 80 bytes, wm__updatechildpositions.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateChildPostions
</UL>

<P><STRONG><a name="[1d6]"></a>WM_BringToBottom</STRONG> (Thumb, 72 bytes, Stack size 32 bytes, wm_bringtobottom.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM_BringToBottom &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateArea
</UL>
<BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[204]"></a>WM_BringToTop</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, wm_bringtotop.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_BringToTop &rArr; _BringToTop &rArr; _InvalidateWindowAndDescs &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[206]"></a>WM_CheckScrollBounds</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, wm_checkscrollpos.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollValue
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CheckScrollPos
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateScrollPos
</UL>

<P><STRONG><a name="[205]"></a>WM_CheckScrollPos</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm_checkscrollpos.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = WM_CheckScrollPos
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CheckScrollBounds
</UL>
<BR>[Called By]<UL><LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollPos
</UL>

<P><STRONG><a name="[207]"></a>WM_SetScrollValue</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, wm_checkscrollpos.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_SetScrollValue
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CheckScrollBounds
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[1f1]"></a>WM__AddCriticalHandle</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm_criticalhandle.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[252]"></a>WM__RemoveCriticalHandle</STRONG> (Thumb, 64 bytes, Stack size 8 bytes, wm_criticalhandle.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__RemoveCriticalHandle
</UL>
<BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[1f4]"></a>WM_ForEachDesc</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_foreachdesc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_ForEachDesc &rArr; WM__ForEachDesc &rArr;  WM_ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateWindowAndDescs
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>

<P><STRONG><a name="[208]"></a>WM_GetBkColor</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, wm_getbkcolor.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetBkColor
</UL>

<P><STRONG><a name="[209]"></a>WM_GetClientRectEx</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm_getclientrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
</UL>

<P><STRONG><a name="[20a]"></a>WM_GetClientRect</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm_getclientrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM_GetClientRect &rArr; WM_GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_EFFECT_3D_DrawUp
<LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_GetRect
<LI><a href="#[69]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawDown
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetClientRect
</UL>

<P><STRONG><a name="[20b]"></a>WM_GetClientWindow</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, wm_getclientwindow.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_GetClientWindow &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[187]"></a>WM_GetDesktopWindow</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm_getdesktopwindow.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>

<P><STRONG><a name="[19c]"></a>WM_GetDialogItem</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, wm_getdialogitem.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollPartner
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarV
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarH
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollbar
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__SetScrollState
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__SetScrollbarWidth
</UL>

<P><STRONG><a name="[20d]"></a>WM_GetFirstChild</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm_getfirstchild.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_GetFirstChild
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowDescs
</UL>

<P><STRONG><a name="[20e]"></a>WM_GetFlags</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_getflags.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetFlags
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
</UL>

<P><STRONG><a name="[19f]"></a>WM_GetId</STRONG> (Thumb, 20 bytes, Stack size 24 bytes, wm_getid.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_GetId &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollPartner
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButton
<LI><a href="#[5d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MESSAGEBOX_cbCallback
</UL>

<P><STRONG><a name="[20f]"></a>WM_GetInsideRectEx</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_getinsiderect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_GetInsideRectEx &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateEx
</UL>

<P><STRONG><a name="[210]"></a>WM_GetInsideRect</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm_getinsiderect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_GetInsideRect &rArr; WM_GetInsideRectEx &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMin
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMax
<LI><a href="#[53]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
</UL>

<P><STRONG><a name="[211]"></a>WM_GetInsideRectExScrollbar</STRONG> (Thumb, 192 bytes, Stack size 48 bytes, wm_getinsiderectexscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectEx
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFlags
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItemAndBelow
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItem
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateInsideArea
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemFromPos
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetYSize
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisLines
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
</UL>

<P><STRONG><a name="[192]"></a>WM_GetWindowOrgX</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, wm_getorg.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetWindowOrgX
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MyCreatDialog
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Go_MainMenu
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Out_MainMenu
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetOrgX
</UL>

<P><STRONG><a name="[18d]"></a>WM_GetWindowOrgY</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, wm_getorg.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetWindowOrgY
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetOrgY
</UL>

<P><STRONG><a name="[213]"></a>WM_GetOrgX</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm_getorg.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
</UL>

<P><STRONG><a name="[214]"></a>WM_GetOrgY</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm_getorg.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgY
</UL>

<P><STRONG><a name="[1f6]"></a>WM_GetParent</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm_getparent.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_GetParent
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollPartner
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetBkColor
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveChildTo
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[57]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[55]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NotifyOwner
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR__InvalidatePartner
</UL>

<P><STRONG><a name="[215]"></a>WM_GetScrollbarH</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm_getscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM_GetScrollbarH &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>

<P><STRONG><a name="[216]"></a>WM_GetScrollbarV</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm_getscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM_GetScrollbarV &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>

<P><STRONG><a name="[217]"></a>WM_GetScrollPartner</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm_getscrollpartner.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM_GetScrollPartner &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR__InvalidatePartner
</UL>

<P><STRONG><a name="[218]"></a>WM_GetScrollState</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_getscrollstate.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_GetScrollState &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
</UL>

<P><STRONG><a name="[219]"></a>WM_GetWindowRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_getwindowrect.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>

<P><STRONG><a name="[212]"></a>WM_GetWindowRectEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getwindowrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetWindowRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>

<P><STRONG><a name="[21d]"></a>WM__GetWindowSizeX</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm_getwindowsize.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
</UL>

<P><STRONG><a name="[21e]"></a>WM__GetWindowSizeY</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm_getwindowsize.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
</UL>

<P><STRONG><a name="[21c]"></a>WM_GetWindowSizeX</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getwindowsize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = WM_GetWindowSizeX &rArr; _GetDefaultWin
</UL>
<BR>[Calls]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetWindowSizeX
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
</UL>

<P><STRONG><a name="[199]"></a>WM_GetWindowSizeY</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getwindowsize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = WM_GetWindowSizeY &rArr; _GetDefaultWin
</UL>
<BR>[Calls]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetWindowSizeY
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
</UL>

<P><STRONG><a name="[232]"></a>WM_HasCaptured</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, wm_hascaptured.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
</UL>

<P><STRONG><a name="[31f]"></a>WM_HasFocus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, wm_hasfocus.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
</UL>

<P><STRONG><a name="[21f]"></a>WM_HideWindow</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_hide.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM_HideWindow &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateAreaBelow
</UL>
<BR>[Called By]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollbar
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MinimizeFramewin
</UL>

<P><STRONG><a name="[220]"></a>WM_IsFocussable</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, wm_isfocussable.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_IsFocussable &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[221]"></a>WM_IsWindow</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, wm_iswindow.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM_IsWindow &rArr; WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
</UL>

<P><STRONG><a name="[223]"></a>WM__MoveWindow</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, wm_move.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateArea
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveChildTo
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveTo
</UL>

<P><STRONG><a name="[224]"></a>WM__MoveTo</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, wm_move.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = WM__MoveTo &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveTo
</UL>

<P><STRONG><a name="[17b]"></a>WM_MoveWindow</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_move.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MyCreatDialog
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
</UL>

<P><STRONG><a name="[225]"></a>WM_MoveTo</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_move.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM_MoveTo &rArr; WM__MoveTo &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveTo
</UL>
<BR>[Called By]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMaximized
</UL>

<P><STRONG><a name="[226]"></a>WM_MoveChildTo</STRONG> (Thumb, 80 bytes, Stack size 32 bytes, wm_movechildto.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = WM_MoveChildTo &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__UpdatePositions
</UL>

<P><STRONG><a name="[1c9]"></a>WM_NotifyParent</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_notifyparent.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = WM_NotifyParent &rArr; WM_SendToParent &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ButtonReleased
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ButtonPressed
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateAttached
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetValue
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ScrollbarReleased
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ScrollbarPressed
</UL>

<P><STRONG><a name="[227]"></a>WM_OnKey</STRONG> (Thumb, 50 bytes, Stack size 40 bytes, wm_onkey.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SendKeyMsg
</UL>

<P><STRONG><a name="[201]"></a>WM_ResizeWindow</STRONG> (Thumb, 234 bytes, Stack size 48 bytes, wm_resizewindow.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + In Cycle
<LI>Call Chain = WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateArea
</UL>
<BR>[Called By]<UL><LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetYSize
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetXSize
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MinimizeFramewin
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMinimized
</UL>

<P><STRONG><a name="[229]"></a>WM__IsInWindow</STRONG> (Thumb, 50 bytes, Stack size 0 bytes, wm_screen2win.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[22a]"></a>WM_Screen2hWin</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm_screen2win.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = WM_Screen2hWin &rArr; _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2Win
</UL>

<P><STRONG><a name="[22b]"></a>WM_Screen2hWinEx</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, wm_screen2win.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[22c]"></a>WM_SendMessageNoPara</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, wm_sendmessagenopara.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_SendMessageNoPara &rArr; WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR__InvalidatePartner
</UL>

<P><STRONG><a name="[1ec]"></a>WM_SendToParent</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_sendtoparent.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM_SendToParent &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>

<P><STRONG><a name="[22d]"></a>WM_SetCallback</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, wm_setcallback.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_SetCallback &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMinButton
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMaxButton
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddCloseButton
</UL>

<P><STRONG><a name="[22f]"></a>WM_SetCapture</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_setcapture.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_SetCapture &rArr; WM__ReleaseCapture &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[230]"></a>WM_ReleaseCapture</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, wm_setcapture.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_ReleaseCapture &rArr; WM__ReleaseCapture &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[231]"></a>WM_SetCaptureMove</STRONG> (Thumb, 148 bytes, Stack size 48 bytes, wm_setcapturemove.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_SetCaptureMove &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasCaptured
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
<LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[234]"></a>WM_SetDesktopColorEx</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm_setdesktopcolor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM_SetDesktopColorEx &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDesktopColor
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDesktopColors
</UL>

<P><STRONG><a name="[186]"></a>WM_SetDesktopColor</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm_setdesktopcolor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_SetDesktopColor &rArr; WM_SetDesktopColorEx &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDesktopColorEx
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[235]"></a>WM_SetDesktopColors</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, wm_setdesktopcolor.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDesktopColorEx
</UL>

<P><STRONG><a name="[236]"></a>WM_SetFocus</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, wm_setfocus.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WM_SetFocus &rArr; WM_IsWindow &rArr; WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[239]"></a>WM_SetFocusOnNextChild</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
</UL>

<P><STRONG><a name="[23c]"></a>WM__SetScrollbarV</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_setscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollbar
</UL>
<BR>[Called By]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollbarV
</UL>

<P><STRONG><a name="[23d]"></a>WM__SetScrollbarH</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_setscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM__SetScrollbarH &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollbar
</UL>
<BR>[Called By]<UL><LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollbarH
</UL>

<P><STRONG><a name="[23e]"></a>WM_SetScrollbarH</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_setscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = WM_SetScrollbarH &rArr; WM__SetScrollbarH &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SetScrollbarH
</UL>
<BR>[Called By]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
</UL>

<P><STRONG><a name="[23f]"></a>WM_SetScrollbarV</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, wm_setscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SetScrollbarV
</UL>
<BR>[Called By]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
</UL>

<P><STRONG><a name="[240]"></a>WM_SetScrollState</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, wm_setscrollstate.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_SetScrollState &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__SetScrollState
</UL>

<P><STRONG><a name="[241]"></a>WM_SetSize</STRONG> (Thumb, 66 bytes, Stack size 32 bytes, wm_setsize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__UpdatePositions
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMaximized
</UL>

<P><STRONG><a name="[242]"></a>WM_SetHasTrans</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_settrans.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[243]"></a>WM_ClrHasTrans</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_settrans.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[244]"></a>WM_GetHasTrans</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_settrans.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetHasTrans
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[245]"></a>WM_SetUserClipRect</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, wm_setusercliprect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM_SetUserClipRect &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
</UL>

<P><STRONG><a name="[246]"></a>WM_SetXSize</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, wm_setxsize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = WM_SetXSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetWidth
</UL>

<P><STRONG><a name="[247]"></a>WM_SetYSize</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, wm_setysize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = WM_SetYSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetWidth
</UL>

<P><STRONG><a name="[248]"></a>WM_InvalidateWindowDescs</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_show.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + In Cycle
<LI>Call Chain = WM_InvalidateWindowDescs &rArr;  WM_InvalidateWindowDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowDescs
</UL>

<P><STRONG><a name="[249]"></a>WM_ShowWindow</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, wm_show.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_ShowWindow &rArr; WM_InvalidateWindowDescs &rArr;  WM_InvalidateWindowDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMinimized
</UL>

<P><STRONG><a name="[24a]"></a>WM_EnableMemdev</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wmmemdev.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>

<P><STRONG><a name="[24b]"></a>WM_DisableMemdev</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wmmemdev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_DisableMemdev
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
</UL>

<P><STRONG><a name="[24c]"></a>WM__IsInModalArea</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, wmtouch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__IsInModalArea &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[24d]"></a>WM__SendPIDMessage</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wmtouch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM__SendPIDMessage &rArr; WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
</UL>

<P><STRONG><a name="[24e]"></a>WM__SendTouchMessage</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, wmtouch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = WM__SendTouchMessage &rArr; WM__SendPIDMessage &rArr; WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[61]"></a>WM_HandlePID</STRONG> (Thumb, 338 bytes, Stack size 72 bytes, wmtouch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = WM_HandlePID &rArr; WM__SendTouchMessage &rArr; WM__SendPIDMessage &rArr; WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveCriticalHandle
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPosition
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2Win
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_pid.o(.text)
</UL>
<P><STRONG><a name="[264]"></a>BUTTON_Callback</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = BUTTON_Callback &rArr; _Paint &rArr; GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Delete
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Called By]<UL><LI><a href="#[58]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMin
<LI><a href="#[56]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMax
<LI><a href="#[54]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbClose
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.text)
</UL>
<P><STRONG><a name="[266]"></a>BUTTON_CreateEx</STRONG> (Thumb, 92 bytes, Stack size 72 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[5c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Create
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateAsChild
</UL>

<P><STRONG><a name="[18c]"></a>BUTTON_SetText</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = BUTTON_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[5c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
<LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[26a]"></a>BUTTON_SetFont</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, button.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[18b]"></a>BUTTON_SetBkColor</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = BUTTON_SetBkColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetThemeColor
<LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[18a]"></a>BUTTON_SetTextColor</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = BUTTON_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[26b]"></a>BUTTON_SetState</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, button.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
</UL>

<P><STRONG><a name="[26d]"></a>BUTTON_SetPressed</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, button.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>

<P><STRONG><a name="[26e]"></a>BUTTON_SetFocussable</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = BUTTON_SetFocussable &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
</UL>

<P><STRONG><a name="[26f]"></a>BUTTON__SetDrawObj</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, button__setbitmapobj.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = BUTTON__SetDrawObj &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSelfDrawEx
</UL>

<P><STRONG><a name="[188]"></a>BUTTON_Create</STRONG> (Thumb, 44 bytes, Stack size 48 bytes, button_create.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = BUTTON_Create &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[270]"></a>BUTTON_CreateAsChild</STRONG> (Thumb, 48 bytes, Stack size 48 bytes, button_create.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = BUTTON_CreateAsChild &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
</UL>

<P><STRONG><a name="[5c]"></a>BUTTON_CreateIndirect</STRONG> (Thumb, 80 bytes, Stack size 48 bytes, button_createindirect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = BUTTON_CreateIndirect &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateEx
</UL>
<BR>[Address Reference Count : 2]<UL><LI> settings.o(.constdata)
<LI> messagebox.o(.text)
</UL>
<P><STRONG><a name="[271]"></a>BUTTON_SetSelfDrawEx</STRONG> (Thumb, 42 bytes, Stack size 32 bytes, button_selfdraw.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = BUTTON_SetSelfDrawEx &rArr; BUTTON__SetDrawObj &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_SELF_Create
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
</UL>
<BR>[Called By]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSelfDraw
</UL>

<P><STRONG><a name="[273]"></a>BUTTON_SetSelfDraw</STRONG> (Thumb, 24 bytes, Stack size 24 bytes, button_selfdraw.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = BUTTON_SetSelfDraw &rArr; BUTTON_SetSelfDrawEx &rArr; BUTTON__SetDrawObj &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSelfDrawEx
</UL>
<BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMinButton
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMaxButton
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddCloseButton
</UL>

<P><STRONG><a name="[189]"></a>BUTTON_SetTextAlign</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, button_settextalign.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = BUTTON_SetTextAlign &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[35d]"></a>DIALOG_GetBkColor</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, dialog.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetBkColor
</UL>

<P><STRONG><a name="[49a]"></a>DIALOG_SetBkColor</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, dialog.o(.text), UNUSED)

<P><STRONG><a name="[274]"></a>GUI_SetDialogStatusPtr</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, dialog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_SetDialogStatusPtr &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ExecCreatedDialog
</UL>

<P><STRONG><a name="[275]"></a>GUI_GetDialogStatusPtr</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, dialog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_GetDialogStatusPtr &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
</UL>

<P><STRONG><a name="[1a6]"></a>GUI_CreateDialogBox</STRONG> (Thumb, 118 bytes, Stack size 48 bytes, dialog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowDescs &rArr;  WM_InvalidateWindowDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ExecDialogBox
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[1a0]"></a>GUI_EndDialog</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, dialog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GUI_EndDialog &rArr; WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDialogStatusPtr
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[5d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MESSAGEBOX_cbCallback
</UL>

<P><STRONG><a name="[276]"></a>GUI_ExecCreatedDialog</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, dialog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 536<LI>Call Chain = GUI_ExecCreatedDialog &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_ExecIdle
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDialogStatusPtr
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MessageBox
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ExecDialogBox
</UL>

<P><STRONG><a name="[278]"></a>GUI_ExecDialogBox</STRONG> (Thumb, 44 bytes, Stack size 40 bytes, dialog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ExecCreatedDialog
</UL>

<P><STRONG><a name="[27b]"></a>FRAMEWIN__CalcTitleHeight</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = FRAMEWIN__CalcTitleHeight
</UL>
<BR>[Calls]<UL><LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYSizeOfFont
</UL>
<BR>[Called By]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MinimizeFramewin
</UL>

<P><STRONG><a name="[27d]"></a>FRAMEWIN__CalcPositions</STRONG> (Thumb, 268 bytes, Stack size 56 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = FRAMEWIN__CalcPositions &rArr; WM_GetWindowSizeY &rArr; _GetDefaultWin
</UL>
<BR>[Calls]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetWindowSizeY
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetWindowSizeX
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcTitleHeight
</UL>
<BR>[Called By]<UL><LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetTitleHeight
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__UpdatePositions
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[283]"></a>FRAMEWIN_SetActive</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = FRAMEWIN_SetActive &rArr; _SetActive &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetActive
</UL>
<BR>[Called By]<UL><LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
</UL>

<P><STRONG><a name="[284]"></a>FRAMEWIN__UpdatePositions</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveChildTo
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MinimizeFramewin
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMaximized
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMinimized
</UL>

<P><STRONG><a name="[285]"></a>FRAMEWIN_SetText</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = FRAMEWIN_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
</UL>

<P><STRONG><a name="[286]"></a>FRAMEWIN_CreateEx</STRONG> (Thumb, 214 bytes, Stack size 88 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = FRAMEWIN_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DisableMemdev
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetText
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateIndirect
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Create
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateAsChild
</UL>

<P><STRONG><a name="[287]"></a>FRAMEWIN_SetTextAlign</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, framewin.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[1a9]"></a>FRAMEWIN_SetMoveable</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = FRAMEWIN_SetMoveable
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[288]"></a>FRAMEWIN_AddButton</STRONG> (Thumb, 122 bytes, Stack size 80 bytes, framewin_button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = FRAMEWIN_AddButton &rArr; BUTTON_CreateAsChild &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateAsChild
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetTitleHeight
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetBorderSize
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMinButton
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMaxButton
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddCloseButton
</UL>

<P><STRONG><a name="[1a8]"></a>FRAMEWIN_AddCloseButton</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, framewin_buttonclose.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = FRAMEWIN_AddCloseButton &rArr; FRAMEWIN_AddButton &rArr; BUTTON_CreateAsChild &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSelfDraw
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCallback
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[19d]"></a>FRAMEWIN_AddMaxButton</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, framewin_buttonmax.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = FRAMEWIN_AddMaxButton &rArr; FRAMEWIN_AddButton &rArr; BUTTON_CreateAsChild &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSelfDraw
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCallback
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[19e]"></a>FRAMEWIN_AddMinButton</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, framewin_buttonmin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = FRAMEWIN_AddMinButton &rArr; FRAMEWIN_AddButton &rArr; BUTTON_CreateAsChild &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSelfDraw
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCallback
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[1a7]"></a>FRAMEWIN_Create</STRONG> (Thumb, 54 bytes, Stack size 56 bytes, framewin_create.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = FRAMEWIN_Create &rArr; FRAMEWIN_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[293]"></a>FRAMEWIN_CreateAsChild</STRONG> (Thumb, 54 bytes, Stack size 64 bytes, framewin_create.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
</UL>

<P><STRONG><a name="[5a]"></a>FRAMEWIN_CreateIndirect</STRONG> (Thumb, 78 bytes, Stack size 56 bytes, framewin_createindirect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = FRAMEWIN_CreateIndirect &rArr; FRAMEWIN_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
</UL>
<BR>[Address Reference Count : 2]<UL><LI> settings.o(.constdata)
<LI> messagebox.o(.text)
</UL>
<P><STRONG><a name="[17f]"></a>FRAMEWIN_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, framewin_default.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[2e3]"></a>FRAMEWIN_GetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, framewin_default.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[181]"></a>FRAMEWIN_SetDefaultBarColor</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, framewin_default.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetThemeColor
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[49b]"></a>FRAMEWIN_GetDefaultBarColor</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, framewin_default.o(.text), UNUSED)

<P><STRONG><a name="[49c]"></a>FRAMEWIN_SetDefaultClientColor</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, framewin_default.o(.text), UNUSED)

<P><STRONG><a name="[49d]"></a>FRAMEWIN_GetDefaultClientColor</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, framewin_default.o(.text), UNUSED)

<P><STRONG><a name="[180]"></a>FRAMEWIN_SetDefaultTitleHeight</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, framewin_default.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[49e]"></a>FRAMEWIN_GetDefaultTitleHeight</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, framewin_default.o(.text), UNUSED)

<P><STRONG><a name="[49f]"></a>FRAMEWIN_SetDefaultBorderSize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, framewin_default.o(.text), UNUSED)

<P><STRONG><a name="[2df]"></a>FRAMEWIN_GetDefaultBorderSize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, framewin_default.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[4a0]"></a>FRAMEWIN_SetDefaultTextColor</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, framewin_default.o(.text), UNUSED)

<P><STRONG><a name="[4a1]"></a>FRAMEWIN_GetDefaultTextColor</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, framewin_default.o(.text), UNUSED)

<P><STRONG><a name="[294]"></a>FRAMEWIN_GetFont</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, framewin_get.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[289]"></a>FRAMEWIN_GetTitleHeight</STRONG> (Thumb, 44 bytes, Stack size 40 bytes, framewin_get.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = FRAMEWIN_GetTitleHeight &rArr; FRAMEWIN__CalcPositions &rArr; WM_GetWindowSizeY &rArr; _GetDefaultWin
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
</UL>

<P><STRONG><a name="[28a]"></a>FRAMEWIN_GetBorderSize</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, framewin_get.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = FRAMEWIN_GetBorderSize
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
</UL>

<P><STRONG><a name="[290]"></a>FRAMEWIN_Minimize</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = FRAMEWIN_Minimize &rArr; _MinimizeFramewin &rArr; _RestoreMaximized &rArr; FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MinimizeFramewin
</UL>
<BR>[Called By]<UL><LI><a href="#[58]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMin
</UL>

<P><STRONG><a name="[28c]"></a>FRAMEWIN_Maximize</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = FRAMEWIN_Maximize &rArr; _MaximizeFramewin &rArr; _RestoreMinimized &rArr; FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
</UL>
<BR>[Called By]<UL><LI><a href="#[56]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMax
</UL>

<P><STRONG><a name="[28b]"></a>FRAMEWIN_Restore</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = FRAMEWIN_Restore &rArr; _RestoreMaximized &rArr; FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMaximized
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMinimized
</UL>
<BR>[Called By]<UL><LI><a href="#[58]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMin
<LI><a href="#[56]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMax
</UL>

<P><STRONG><a name="[29c]"></a>FRAMEWIN_SetBarColor</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, framewin_setcolors.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[29d]"></a>FRAMEWIN_SetTextColor</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, framewin_setcolors.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[29e]"></a>FRAMEWIN_SetTextColorEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, framewin_setcolors.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[29f]"></a>FRAMEWIN_SetClientColor</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, framewin_setcolors.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = FRAMEWIN_SetClientColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[5d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MESSAGEBOX_cbCallback
</UL>

<P><STRONG><a name="[2b4]"></a>GUI_ARRAY_GetNumItems</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_array.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
</UL>

<P><STRONG><a name="[2a0]"></a>GUI_ARRAY_AddItem</STRONG> (Thumb, 104 bytes, Stack size 40 bytes, gui_array.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_ARRAY_AddItem &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
</UL>
<BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
</UL>

<P><STRONG><a name="[2a3]"></a>GUI_ARRAY_Delete</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, gui_array.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = GUI_ARRAY_Delete &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FreeAttached
</UL>

<P><STRONG><a name="[2a4]"></a>GUI_ARRAY_SethItem</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, gui_array.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>

<P><STRONG><a name="[2a5]"></a>GUI_ARRAY_SetItem</STRONG> (Thumb, 118 bytes, Stack size 40 bytes, gui_array.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>

<P><STRONG><a name="[2a8]"></a>GUI_ARRAY_GethItem</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, gui_array.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_ARRAY_GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveSel
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ToggleMultiSel
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItem
</UL>

<P><STRONG><a name="[2a9]"></a>GUI_ARRAY_GetpItem</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, gui_array.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_ARRAY_GetpItem &rArr; GUI_ARRAY_GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
</UL>
<BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItemSize
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetpString
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeX
</UL>

<P><STRONG><a name="[259]"></a>GUI_DRAW__Draw</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui_draw.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_DRAW__Draw
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[2aa]"></a>GUI_DRAW__GetXSize</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_draw.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>

<P><STRONG><a name="[2ab]"></a>GUI_DRAW__GetYSize</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_draw.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>

<P><STRONG><a name="[272]"></a>GUI_DRAW_SELF_Create</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, gui_draw_self.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = GUI_DRAW_SELF_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSelfDrawEx
</UL>

<P><STRONG><a name="[2ac]"></a>LISTBOX__GetpString</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = LISTBOX__GetpString &rArr; GUI_ARRAY_GetpItem &rArr; GUI_ARRAY_GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItem
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SelectByKey
</UL>

<P><STRONG><a name="[2ad]"></a>LISTBOX_OwnerDraw</STRONG> (Thumb, 380 bytes, Stack size 64 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetpString
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CallOwnerDraw
</UL>

<P><STRONG><a name="[2b3]"></a>LISTBOX__GetNumItems</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LISTBOX__GetNumItems
</UL>
<BR>[Calls]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_InvalidateItem
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveSel
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemFromPos
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SelectByKey
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisItems
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsPartiallyVis
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemPosY
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetContentsSizeX
</UL>

<P><STRONG><a name="[2bf]"></a>LISTBOX__InvalidateItemSize</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LISTBOX__InvalidateItemSize &rArr; GUI_ARRAY_GetpItem &rArr; GUI_ARRAY_GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItem
</UL>
<BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_InvalidateItem
</UL>

<P><STRONG><a name="[2c0]"></a>LISTBOX__InvalidateInsideArea</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = LISTBOX__InvalidateInsideArea &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_InvalidateItem
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[2c1]"></a>LISTBOX__InvalidateItem</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = LISTBOX__InvalidateItem &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemPosY
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ToggleMultiSel
</UL>

<P><STRONG><a name="[2c2]"></a>LISTBOX__InvalidateItemAndBelow</STRONG> (Thumb, 66 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = LISTBOX__InvalidateItemAndBelow &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemPosY
</UL>
<BR>[Called By]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_InvalidateItem
</UL>

<P><STRONG><a name="[2c3]"></a>LISTBOX__SetScrollbarWidth</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = LISTBOX__SetScrollbarWidth &rArr; SCROLLBAR_SetWidth &rArr; WIDGET_SetWidth &rArr; WM_SetYSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetWidth
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_GetDefaultWidth
</UL>
<BR>[Called By]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
</UL>

<P><STRONG><a name="[2c8]"></a>LISTBOX_UpdateScrollers</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 440<LI>Call Chain = LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>
<BR>[Called By]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetAutoScrollV
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetAutoScrollH
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateEx
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_InvalidateItem
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[1a4]"></a>LISTBOX_SetSel</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 440<LI>Call Chain = LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItem
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateInsideArea
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateScrollPos
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NotifyOwner
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveSel
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SelectByKey
</UL>

<P><STRONG><a name="[1a5]"></a>LISTBOX_GetSel</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LISTBOX_GetSel
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveSel
</UL>

<P><STRONG><a name="[2d4]"></a>LISTBOX_DecSel</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 488<LI>Call Chain = LISTBOX_DecSel &rArr; _MoveSel &rArr; LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveSel
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[2d5]"></a>LISTBOX_IncSel</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 488<LI>Call Chain = LISTBOX_IncSel &rArr; _MoveSel &rArr; LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveSel
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[2d7]"></a>LISTBOX_AddKey</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 520<LI>Call Chain = LISTBOX_AddKey &rArr; _AddKey &rArr; LISTBOX_IncSel &rArr; _MoveSel &rArr; LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
</UL>

<P><STRONG><a name="[2d8]"></a>LISTBOX_InvalidateItem</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = LISTBOX_InvalidateItem &rArr; LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItemAndBelow
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateInsideArea
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItemSize
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
</UL>
<BR>[Called By]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetText
</UL>

<P><STRONG><a name="[2d9]"></a>LISTBOX_AddString</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 472<LI>Call Chain = LISTBOX_AddString &rArr; LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItem
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItemSize
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItem
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetText
</UL>

<P><STRONG><a name="[1a2]"></a>LISTBOX_SetText</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 496<LI>Call Chain = LISTBOX_SetText &rArr; LISTBOX_AddString &rArr; LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_InvalidateItem
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateEx
</UL>

<P><STRONG><a name="[2dc]"></a>LISTBOX_CreateEx</STRONG> (Thumb, 106 bytes, Stack size 72 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 568<LI>Call Chain = LISTBOX_CreateEx &rArr; LISTBOX_SetText &rArr; LISTBOX_AddString &rArr; LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetText
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[64]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateIndirect
</UL>

<P><STRONG><a name="[64]"></a>LISTBOX_CreateIndirect</STRONG> (Thumb, 76 bytes, Stack size 48 bytes, listbox_createindirect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 616<LI>Call Chain = LISTBOX_CreateIndirect &rArr; LISTBOX_CreateEx &rArr; LISTBOX_SetText &rArr; LISTBOX_AddString &rArr; LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateEx
</UL>
<BR>[Address Reference Count : 1]<UL><LI> settings.o(.constdata)
</UL>
<P><STRONG><a name="[4a2]"></a>LISTBOX_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, listbox_default.o(.text), UNUSED)

<P><STRONG><a name="[4a3]"></a>LISTBOX_GetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, listbox_default.o(.text), UNUSED)

<P><STRONG><a name="[4a4]"></a>LISTBOX_SetDefaultScrollStepH</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, listbox_default.o(.text), UNUSED)

<P><STRONG><a name="[4a5]"></a>LISTBOX_GetDefaultScrollStepH</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, listbox_default.o(.text), UNUSED)

<P><STRONG><a name="[183]"></a>LISTBOX_SetDefaultBkColor</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, listbox_default.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetThemeColor
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[4a6]"></a>LISTBOX_GetDefaultBkColor</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, listbox_default.o(.text), UNUSED)

<P><STRONG><a name="[4a7]"></a>LISTBOX_SetDefaultTextColor</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, listbox_default.o(.text), UNUSED)

<P><STRONG><a name="[4a8]"></a>LISTBOX_GetDefaultTextColor</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, listbox_default.o(.text), UNUSED)

<P><STRONG><a name="[2dd]"></a>LISTBOX_SetAutoScrollH</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, listbox_setautoscroll.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
</UL>

<P><STRONG><a name="[1a3]"></a>LISTBOX_SetAutoScrollV</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, listbox_setautoscroll.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = LISTBOX_SetAutoScrollV &rArr; LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
</UL>

<P><STRONG><a name="[2de]"></a>MESSAGEBOX_Create</STRONG> (Thumb, 374 bytes, Stack size 152 bytes, messagebox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = MESSAGEBOX_Create &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowDescs &rArr;  WM_InvalidateWindowDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetDefaultBorderSize
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetDefaultFont
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYSizeOfFont
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_GetDefaultFont
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTextExtend
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MessageBox
</UL>

<P><STRONG><a name="[16a]"></a>GUI_MessageBox</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, messagebox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 560<LI>Call Chain = GUI_MessageBox &rArr; GUI_ExecCreatedDialog &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ExecCreatedDialog
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
</UL>

<P><STRONG><a name="[323]"></a>MULTIEDIT_SetText</STRONG> (Thumb, 194 bytes, Stack size 40 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = MULTIEDIT_SetText &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsCharsAvailable
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumChars
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
</UL>

<P><STRONG><a name="[325]"></a>MULTIEDIT_CreateEx</STRONG> (Thumb, 270 bytes, Stack size 72 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 520<LI>Call Chain = MULTIEDIT_CreateEx &rArr; MULTIEDIT_SetText &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
</UL>
<BR>[Called By]<UL><LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_Create
</UL>

<P><STRONG><a name="[326]"></a>MULTIEDIT_AddKey</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[327]"></a>MULTIEDIT_GetText</STRONG> (Thumb, 86 bytes, Stack size 32 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>

<P><STRONG><a name="[328]"></a>MULTIEDIT_GetPrompt</STRONG> (Thumb, 76 bytes, Stack size 32 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>

<P><STRONG><a name="[329]"></a>MULTIEDIT_SetWrapWord</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
</UL>

<P><STRONG><a name="[32a]"></a>MULTIEDIT_SetWrapChar</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
</UL>

<P><STRONG><a name="[32b]"></a>MULTIEDIT_SetWrapNone</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
</UL>

<P><STRONG><a name="[32c]"></a>MULTIEDIT_SetInsertMode</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFlag
</UL>

<P><STRONG><a name="[1ab]"></a>MULTIEDIT_SetReadOnly</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = MULTIEDIT_SetReadOnly &rArr; _SetFlag &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[32d]"></a>MULTIEDIT_SetPasswordMode</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFlag
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorXY
</UL>

<P><STRONG><a name="[32e]"></a>MULTIEDIT_SetAutoScrollV</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFlag
</UL>

<P><STRONG><a name="[32f]"></a>MULTIEDIT_SetAutoScrollH</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFlag
</UL>

<P><STRONG><a name="[330]"></a>MULTIEDIT_SetHBorder</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate
</UL>

<P><STRONG><a name="[1ac]"></a>MULTIEDIT_SetFont</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = MULTIEDIT_SetFont &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[331]"></a>MULTIEDIT_SetBkColor</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
</UL>

<P><STRONG><a name="[332]"></a>MULTIEDIT_SetCursorOffset</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
</UL>

<P><STRONG><a name="[333]"></a>MULTIEDIT_SetTextColor</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[334]"></a>MULTIEDIT_SetPrompt</STRONG> (Thumb, 192 bytes, Stack size 40 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsCharsAvailable
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumChars
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>

<P><STRONG><a name="[335]"></a>MULTIEDIT_SetBufferSize</STRONG> (Thumb, 112 bytes, Stack size 24 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorXY
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumChars
</UL>

<P><STRONG><a name="[336]"></a>MULTIEDIT_SetMaxNumChars</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumChars
</UL>

<P><STRONG><a name="[337]"></a>MULTIEDIT_GetTextSize</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>

<P><STRONG><a name="[1aa]"></a>MULTIEDIT_Create</STRONG> (Thumb, 54 bytes, Stack size 64 bytes, multiedit_create.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 584<LI>Call Chain = MULTIEDIT_Create &rArr; MULTIEDIT_CreateEx &rArr; MULTIEDIT_SetText &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
</UL>

<P><STRONG><a name="[347]"></a>SCROLLBAR_SetValue</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = SCROLLBAR_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetState
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_AddValue
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[349]"></a>SCROLLBAR_AddValue</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = SCROLLBAR_AddValue &rArr; SCROLLBAR_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_Inc
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_Dec
</UL>

<P><STRONG><a name="[34a]"></a>SCROLLBAR_Dec</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = SCROLLBAR_Dec &rArr; SCROLLBAR_AddValue &rArr; SCROLLBAR_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_AddValue
</UL>
<BR>[Called By]<UL><LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnKey
</UL>

<P><STRONG><a name="[34b]"></a>SCROLLBAR_Inc</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = SCROLLBAR_Inc &rArr; SCROLLBAR_AddValue &rArr; SCROLLBAR_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_AddValue
</UL>
<BR>[Called By]<UL><LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnKey
</UL>

<P><STRONG><a name="[34e]"></a>SCROLLBAR__InvalidatePartner</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = SCROLLBAR__InvalidatePartner &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollPartner
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetWidth
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateEx
<LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
</UL>

<P><STRONG><a name="[34f]"></a>SCROLLBAR_CreateEx</STRONG> (Thumb, 246 bytes, Stack size 72 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectEx
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR__InvalidatePartner
</UL>
<BR>[Called By]<UL><LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateAttached
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_Create
</UL>

<P><STRONG><a name="[350]"></a>SCROLLBAR_SetNumItems</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, scrollbar.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetState
</UL>

<P><STRONG><a name="[351]"></a>SCROLLBAR_SetPageSize</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, scrollbar.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetState
</UL>

<P><STRONG><a name="[352]"></a>SCROLLBAR_SetState</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, scrollbar.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetValue
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetPageSize
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetNumItems
</UL>

<P><STRONG><a name="[353]"></a>SCROLLBAR_Create</STRONG> (Thumb, 46 bytes, Stack size 56 bytes, scrollbar_create.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateEx
</UL>

<P><STRONG><a name="[23b]"></a>SCROLLBAR_CreateAttached</STRONG> (Thumb, 66 bytes, Stack size 40 bytes, scrollbar_create.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollbar
</UL>

<P><STRONG><a name="[2c4]"></a>SCROLLBAR_GetDefaultWidth</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, scrollbar_defaults.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__SetScrollbarWidth
</UL>

<P><STRONG><a name="[4a9]"></a>SCROLLBAR_GetDefaultBkColor</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, scrollbar_defaults.o(.text), UNUSED)

<P><STRONG><a name="[4aa]"></a>SCROLLBAR_GetDefaultColor</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, scrollbar_defaults.o(.text), UNUSED)

<P><STRONG><a name="[182]"></a>SCROLLBAR_SetDefaultWidth</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, scrollbar_defaults.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[4ab]"></a>SCROLLBAR_SetDefaultBkColor</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, scrollbar_defaults.o(.text), UNUSED)

<P><STRONG><a name="[4ac]"></a>SCROLLBAR_SetDefaultColor</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, scrollbar_defaults.o(.text), UNUSED)

<P><STRONG><a name="[2c5]"></a>SCROLLBAR_SetWidth</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, scrollbar_setwidth.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = SCROLLBAR_SetWidth &rArr; WIDGET_SetWidth &rArr; WM_SetYSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetWidth
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR__InvalidatePartner
</UL>
<BR>[Called By]<UL><LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__SetScrollbarWidth
</UL>

<P><STRONG><a name="[358]"></a>TEXT_CreateEx</STRONG> (Thumb, 144 bytes, Stack size 72 bytes, text.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = TEXT_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[5b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateIndirect
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Create
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateAsChild
</UL>

<P><STRONG><a name="[4ad]"></a>TEXT_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, text.o(.text), UNUSED)

<P><STRONG><a name="[4ae]"></a>TEXT_SetDefaultTextColor</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, text.o(.text), UNUSED)

<P><STRONG><a name="[2e1]"></a>TEXT_GetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, text.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[18e]"></a>TEXT_Create</STRONG> (Thumb, 50 bytes, Stack size 56 bytes, text_create.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = TEXT_Create &rArr; TEXT_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[359]"></a>TEXT_CreateAsChild</STRONG> (Thumb, 52 bytes, Stack size 56 bytes, text_create.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
</UL>

<P><STRONG><a name="[5b]"></a>TEXT_CreateIndirect</STRONG> (Thumb, 76 bytes, Stack size 48 bytes, text_createindirect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = TEXT_CreateIndirect &rArr; TEXT_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
</UL>
<BR>[Address Reference Count : 2]<UL><LI> settings.o(.constdata)
<LI> messagebox.o(.text)
</UL>
<P><STRONG><a name="[18f]"></a>TEXT_SetFont</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, text_setfont.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = TEXT_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[179]"></a>TEXT_SetText</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, text_settext.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = TEXT_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_LED_DEMO
</UL>

<P><STRONG><a name="[190]"></a>TEXT_SetTextColor</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, text_settextcolor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = TEXT_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[4c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ThemeSetCallBack
<LI><a href="#[4b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeSetCallBack
<LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
</UL>

<P><STRONG><a name="[362]"></a>WIDGET__RotateRect90</STRONG> (Thumb, 42 bytes, Stack size 20 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = WIDGET__RotateRect90
</UL>
<BR>[Called By]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__DrawFocusRect
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawUpRect
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillRectEx
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__DrawVLine
</UL>

<P><STRONG><a name="[342]"></a>WIDGET__GetClientRect</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = WIDGET__GetClientRect &rArr; WM_GetClientRect &rArr; WM_GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[35c]"></a>WIDGET__GetBkColor</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, widget.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetBkColor
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DIALOG_GetBkColor
</UL>

<P><STRONG><a name="[35e]"></a>WIDGET__GetInsideRect</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WIDGET__GetInsideRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[339]"></a>WIDGET__GetXSize</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, widget.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetArrowSize
</UL>

<P><STRONG><a name="[33a]"></a>WIDGET__GetYSize</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, widget.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetArrowSize
</UL>

<P><STRONG><a name="[35f]"></a>WIDGET__GetWindowSizeX</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, widget.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>

<P><STRONG><a name="[26c]"></a>WIDGET_SetState</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WIDGET_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetState
</UL>

<P><STRONG><a name="[360]"></a>WIDGET_GetState</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, widget.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>

<P><STRONG><a name="[260]"></a>WIDGET_OrState</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ButtonPressed
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ScrollbarPressed
</UL>

<P><STRONG><a name="[262]"></a>WIDGET_AndState</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ButtonReleased
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ScrollbarReleased
</UL>

<P><STRONG><a name="[267]"></a>WIDGET__Init</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, widget.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateEx
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateEx
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateEx
</UL>

<P><STRONG><a name="[265]"></a>WIDGET_HandleActive</STRONG> (Thumb, 250 bytes, Stack size 32 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = WIDGET_HandleActive &rArr; _UpdateChildPostions &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateChildPostions
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TEXT_Callback
<LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
</UL>

<P><STRONG><a name="[2be]"></a>WIDGET__SetScrollState</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = WIDGET__SetScrollState &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollState
</UL>
<BR>[Called By]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateScrollPos
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollState
</UL>

<P><STRONG><a name="[361]"></a>WIDGET__DrawFocusRect</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, widget.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
</UL>

<P><STRONG><a name="[363]"></a>WIDGET__DrawVLine</STRONG> (Thumb, 86 bytes, Stack size 40 bytes, widget.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
</UL>

<P><STRONG><a name="[343]"></a>WIDGET__FillRectEx</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WIDGET__FillRectEx &rArr; GUI_FillRectEx &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRectEx
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[365]"></a>WIDGET__EFFECT_DrawDownRect</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WIDGET__EFFECT_DrawDownRect &rArr; _EffectRequiresRedraw &rArr; WM__Client2Screen
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>
<BR>[Called By]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDown
</UL>

<P><STRONG><a name="[2cf]"></a>WIDGET__EFFECT_DrawDown</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = WIDGET__EFFECT_DrawDown &rArr; WIDGET__EFFECT_DrawDownRect &rArr; _EffectRequiresRedraw &rArr; WM__Client2Screen
</UL>
<BR>[Calls]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
</UL>

<P><STRONG><a name="[344]"></a>WIDGET__EFFECT_DrawUpRect</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WIDGET__EFFECT_DrawUpRect &rArr; _EffectRequiresRedraw &rArr; WM__Client2Screen
</UL>
<BR>[Calls]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[367]"></a>WIDGET_SetDefaultEffect</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, widget.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetDefaultEffect_3D
</UL>

<P><STRONG><a name="[4af]"></a>WIDGET_GetDefaultEffect</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, widget.o(.text), UNUSED)

<P><STRONG><a name="[68]"></a>WIDGET_EFFECT_3D_DrawUp</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_3d.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WIDGET_EFFECT_3D_DrawUp &rArr; _WIDGET_EFFECT_3D_DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[6a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawUpRect
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[366]"></a>WIDGET_SetDefaultEffect_3D</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, widget_effect_3d.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetDefaultEffect
</UL>

<P><STRONG><a name="[280]"></a>WIDGET__FillStringInRect</STRONG> (Thumb, 274 bytes, Stack size 32 bytes, widget_fillstringinrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[354]"></a>WIDGET_SetWidth</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, widget_setwidth.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WIDGET_SetWidth &rArr; WM_SetYSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetYSize
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetXSize
</UL>
<BR>[Called By]<UL><LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetWidth
</UL>

<P><STRONG><a name="[3ae]"></a>GUI_TOUCH_X_ActivateX</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[3ad]"></a>GUI_TOUCH_X_ActivateY</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[369]"></a>GUI_TOUCH_X_MeasureX</STRONG> (Thumb, 148 bytes, Stack size 48 bytes, gui_x_touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = GUI_TOUCH_X_MeasureX &rArr; Read_X &rArr; Read_touch_ad &rArr; DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_X
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[36a]"></a>GUI_TOUCH_X_MeasureY</STRONG> (Thumb, 156 bytes, Stack size 48 bytes, gui_x_touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = GUI_TOUCH_X_MeasureY &rArr; Read_Y &rArr; Read_touch_ad &rArr; DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Y
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[4b0]"></a>GUI_X_GetTime</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4b1]"></a>GUI_X_Delay</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[277]"></a>GUI_X_ExecIdle</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ExecCreatedDialog
</UL>

<P><STRONG><a name="[4b2]"></a>GUI_X_InitOS</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4b3]"></a>GUI_X_Lock</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4b4]"></a>GUI_X_Unlock</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4b5]"></a>GUI_X_GetTaskId</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4b6]"></a>GUI_X_WaitEvent</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4b7]"></a>GUI_X_SignalEvent</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[3e4]"></a>GUI_X_Init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[4b8]"></a>GUI_X_GetKey</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4b9]"></a>GUI_X_WaitKey</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4ba]"></a>GUI_X_StoreKey</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4bb]"></a>GUI_X_Log</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4bc]"></a>GUI_X_Warn</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[4bd]"></a>GUI_X_ErrorOut</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_ucos.o(.text), UNUSED)

<P><STRONG><a name="[3fb]"></a>LCD_Color2Index_M565</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lcdpm565.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Color2Index_M565
</UL>
<BR>[Called By]<UL><LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_Color2Index
</UL>

<P><STRONG><a name="[3fd]"></a>LCD_GetIndexMask_M565</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdpm565.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_GetIndexMask
</UL>

<P><STRONG><a name="[27f]"></a>GUI__CalcTextRect</STRONG> (Thumb, 196 bytes, Stack size 40 bytes, gui__calctextrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI__CalcTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[33d]"></a>GUI__DivideRound</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui__divideround.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__DivideRound
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>

<P><STRONG><a name="[393]"></a>GUI__GetFontSizeY</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui__getfontsizey.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTextExtend
</UL>

<P><STRONG><a name="[2e5]"></a>GUI__GetNumChars</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui__getnumchars.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumChars
</UL>

<P><STRONG><a name="[37f]"></a>GUI__HandleEOLine</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui__handleeoline.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[1b9]"></a>GUI__IntersectRect</STRONG> (Thumb, 66 bytes, Stack size 0 bytes, gui__intersectrect.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
</UL>

<P><STRONG><a name="[1b2]"></a>GUI__IntersectRects</STRONG> (Thumb, 144 bytes, Stack size 8 bytes, gui__intersectrects.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[375]"></a>GUI__memset</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, gui__memset.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
</UL>

<P><STRONG><a name="[419]"></a>GUI__memset16</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, gui__memset16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__memset16
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[233]"></a>GUI__ReduceRect</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, gui__reducerect.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_GetRect
</UL>

<P><STRONG><a name="[269]"></a>GUI__SetText</STRONG> (Thumb, 80 bytes, Stack size 24 bytes, gui__settext.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI__SetText &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetText
</UL>

<P><STRONG><a name="[36e]"></a>GUI__strcmp</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, gui__strcmp.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
</UL>

<P><STRONG><a name="[36b]"></a>GUI__strcmp_hp</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui__strcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__strcmp_hp
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[36c]"></a>GUI__strlen</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui__strlen.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[2ee]"></a>GUI__WrapGetNumCharsDisp</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, gui__wrap.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = GUI__WrapGetNumCharsDisp &rArr; _GetWordWrap &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNoWrap
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
</UL>
<BR>[Called By]<UL><LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>

<P><STRONG><a name="[374]"></a>GUI__WrapGetNumCharsToNextLine</STRONG> (Thumb, 72 bytes, Stack size 32 bytes, gui__wrap.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = GUI__WrapGetNumCharsToNextLine &rArr; GUI__WrapGetNumCharsDisp &rArr; _GetWordWrap &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
</UL>

<P><STRONG><a name="[2f0]"></a>GUI__WrapGetNumBytesToNextLine</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui__wrap.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI__WrapGetNumCharsDisp &rArr; _GetWordWrap &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
</UL>

<P><STRONG><a name="[2a1]"></a>GUI_ALLOC_AllocInit</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, gui_alloc_allocinit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_ALLOC_AllocInit &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
</UL>

<P><STRONG><a name="[1d5]"></a>GUI_ALLOC_AllocZero</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_alloc_alloczero.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_SELF_Create
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_SetItem
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Select
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[2ce]"></a>GUI_ClearRectEx</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_clearrectex.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_ClearRectEx &rArr; GUI_ClearRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
</UL>

<P><STRONG><a name="[379]"></a>GUI_DispChar</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_dispchar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_DispChar &rArr; CL_DispChar &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CL_DispChar
</UL>
<BR>[Called By]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispChars
</UL>

<P><STRONG><a name="[2f5]"></a>GUI_DispCharAt</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui_dispchar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_DispCharAt &rArr; CL_DispChar &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CL_DispChar
</UL>
<BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispString
</UL>

<P><STRONG><a name="[2f6]"></a>GUI_DispChars</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui_dispchars.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_DispChars &rArr; GUI_DispChar &rArr; CL_DispChar &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispChar
</UL>
<BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispString
</UL>

<P><STRONG><a name="[37a]"></a>GUI_DispString</STRONG> (Thumb, 316 bytes, Stack size 40 bytes, gui_dispstring.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
</UL>
<BR>[Called By]<UL><LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
</UL>

<P><STRONG><a name="[2b1]"></a>GUI_DispStringAt</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_dispstringat.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
</UL>

<P><STRONG><a name="[37e]"></a>GUI__DispStringInRect</STRONG> (Thumb, 374 bytes, Stack size 80 bytes, gui_dispstringinrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__HandleEOLine
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[2f4]"></a>GUI_DispStringInRectMax</STRONG> (Thumb, 68 bytes, Stack size 32 bytes, gui_dispstringinrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>
<BR>[Called By]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispString
</UL>

<P><STRONG><a name="[25b]"></a>GUI_DispStringInRect</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_dispstringinrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[25c]"></a>GUI_DrawFocusRect</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, gui_drawfocusrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_DrawFocusRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocusRect
</UL>
<BR>[Called By]<UL><LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__DrawFocusRect
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
</UL>

<P><STRONG><a name="[33f]"></a>GUI_DrawHLine</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, gui_drawhline.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawDownRect
<LI><a href="#[6a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawUpRect
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__DrawVLine
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTriangle
</UL>

<P><STRONG><a name="[340]"></a>GUI_DrawVLine</STRONG> (Thumb, 78 bytes, Stack size 24 bytes, gui_drawvline.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_DrawVLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawDownRect
<LI><a href="#[6a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawUpRect
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__DrawVLine
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTriangle
</UL>

<P><STRONG><a name="[381]"></a>GUI_Exec1</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_exec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 512<LI>Call Chain = GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>

<P><STRONG><a name="[16d]"></a>GUI_Exec</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_exec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 520<LI>Call Chain = GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; WM_Exec1 &rArr; _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MyCreatDialog
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Move
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ExecCreatedDialog
</UL>

<P><STRONG><a name="[384]"></a>GL_FillPolygon</STRONG> (Thumb, 320 bytes, Stack size 64 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevPointDiffy
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddPoint
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Flush
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Add
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckYInterSect
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillPolygon
</UL>

<P><STRONG><a name="[38a]"></a>GUI_FillPolygon</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[281]"></a>GUI_FillRect</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, gui_fillrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRectEx
</UL>

<P><STRONG><a name="[364]"></a>GUI_FillRectEx</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_fillrectex.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_FillRectEx &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillRectEx
</UL>

<P><STRONG><a name="[3ec]"></a>GUI_GetBitmapPixelIndex</STRONG> (Thumb, 170 bytes, Stack size 16 bytes, gui_getbitmappixelindex.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPosition
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[255]"></a>GUI_GetClientRect</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_getclientrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_GetClientRect &rArr; WM_GetClientRect &rArr; WM_GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[38c]"></a>GUI_GetBkColorIndex</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_getcolor.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
</UL>

<P><STRONG><a name="[38e]"></a>GUI_GetBkColor</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, gui_getcolor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_GetBkColor &rArr; LCD_Index2Color
</UL>
<BR>[Calls]<UL><LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[390]"></a>GUI_GetColorIndex</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_getcolor.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
</UL>

<P><STRONG><a name="[392]"></a>GUI_GetColor</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, gui_getcolor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_GetColor &rArr; LCD_Index2Color
</UL>
<BR>[Calls]<UL><LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[377]"></a>GUI_GetFontSizeY</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_getfontsizey.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetFontSizeY
</UL>
<BR>[Calls]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetFontSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CL_DispChar
</UL>

<P><STRONG><a name="[2ae]"></a>GUI_GetStringDistX</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui_getstringdistx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[2e2]"></a>GUI_GetTextExtend</STRONG> (Thumb, 126 bytes, Stack size 40 bytes, gui_gettextextend.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_GetTextExtend &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetFontSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[27c]"></a>GUI_GetYSizeOfFont</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_getysizeoffont.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcTitleHeight
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[2af]"></a>GUI_GetYDistOfFont</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_getysizeoffont.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2NextLine
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorDown
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorUp
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisLines
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollPos
</UL>

<P><STRONG><a name="[394]"></a>GUI_GotoY</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, gui_goto.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoY
</UL>

<P><STRONG><a name="[396]"></a>GUI_GotoX</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, gui_goto.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoX
</UL>

<P><STRONG><a name="[398]"></a>GUI_GotoXY</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_goto.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GotoXY
</UL>
<BR>[Calls]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoX
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoY
</UL>
<BR>[Called By]<UL><LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>

<P><STRONG><a name="[320]"></a>GUI_InvertRect</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui_invertrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_InvertRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
</UL>

<P><STRONG><a name="[1b3]"></a>GUI_MergeRect</STRONG> (Thumb, 138 bytes, Stack size 8 bytes, gui_mergerect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[1b5]"></a>GUI_MoveRect</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, gui_moverect.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>

<P><STRONG><a name="[169]"></a>GUI_GetKey</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_onkey.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
<LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Setting
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearKeyBuffer
</UL>

<P><STRONG><a name="[1ed]"></a>GUI_StoreKey</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_onkey.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[4f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ButtonReleased
</UL>

<P><STRONG><a name="[39a]"></a>GUI_ClearKeyBuffer</STRONG> (Thumb, 14 bytes, Stack size 4 bytes, gui_onkey.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetKey
</UL>

<P><STRONG><a name="[39c]"></a>GUI_StoreKeyMsg</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_onkey.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SendKeyMsg
</UL>

<P><STRONG><a name="[1e9]"></a>GUI_PollKeyMsg</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_onkey.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = GUI_PollKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
</UL>
<BR>[Called By]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec1
</UL>

<P><STRONG><a name="[39b]"></a>GUI_SendKeyMsg</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_onkey.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKeyMsg
</UL>

<P><STRONG><a name="[4be]"></a>GUI_GetPenSize</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_pen.o(.text), UNUSED)

<P><STRONG><a name="[4bf]"></a>GUI_GetPenShape</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_pen.o(.text), UNUSED)

<P><STRONG><a name="[3a3]"></a>GUI_SetPenSize</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_pen.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[4c0]"></a>GUI_SetPenShape</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_pen.o(.text), UNUSED)

<P><STRONG><a name="[250]"></a>GUI_PID_GetState</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui_pid.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[39d]"></a>GUI_PID_StoreState</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, gui_pid.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_PID_StoreState &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PID_Load
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[1cf]"></a>GUI_RectsIntersect</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, gui_rectsintersect.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[62]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TempHide
<LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[1e6]"></a>GUI_SaveContext_W_M</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_savecontext.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_SaveContext_W_M &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[1e7]"></a>GUI_RestoreContext</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_savecontext.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_RestoreContext &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[3a0]"></a>GUI_SelectLCD</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_selectlcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_SelectLCD &rArr; LCD_UpdateColorIndices &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[184]"></a>GUI_SetBkColor</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_setcolor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_SetBkColor &rArr; LCD_SetBkColor &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[4f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
</UL>

<P><STRONG><a name="[185]"></a>GUI_SetColor</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_setcolor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_SetColor &rArr; LCD_SetColor &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainMenu_Init
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[1dd]"></a>GL_SetDefault</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, gui_setdefault.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GL_SetDefault &rArr; GUI_SetColor &rArr; LCD_SetColor &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
</UL>
<BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDefault
</UL>

<P><STRONG><a name="[3a6]"></a>GUI_SetDefault</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_setdefault.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[399]"></a>GUI_SetDrawMode</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, gui_setdrawmode.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_SetDrawMode &rArr; LCD_SetDrawMode
</UL>
<BR>[Calls]<UL><LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
</UL>

<P><STRONG><a name="[254]"></a>GUI_SetFont</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_setfont.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeX
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[3a5]"></a>GUI_SetLineStyle</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_setlinestyle.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[3a4]"></a>GUI_SetTextAlign</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_settextalign.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[25a]"></a>GUI_SetTextMode</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_settextmode.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[165]"></a>GUI_TOUCH_GetState</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_touch.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveCtrl
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Touch
</UL>

<P><STRONG><a name="[3a8]"></a>GUI_TOUCH_StoreStateEx</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreState
</UL>

<P><STRONG><a name="[4c1]"></a>GUI_TOUCH_GetxPhys</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_touch_driveranalog.o(.text), UNUSED)

<P><STRONG><a name="[4c2]"></a>GUI_TOUCH_GetyPhys</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_touch_driveranalog.o(.text), UNUSED)

<P><STRONG><a name="[4c3]"></a>GUI_TOUCH_SetDefaultCalibration</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, gui_touch_driveranalog.o(.text), UNUSED)

<P><STRONG><a name="[3ab]"></a>GUI_TOUCH_Calibrate</STRONG> (Thumb, 122 bytes, Stack size 40 bytes, gui_touch_driveranalog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2Phys
</UL>

<P><STRONG><a name="[4c4]"></a>GUI_TOUCH_GetCalData</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_touch_driveranalog.o(.text), UNUSED)

<P><STRONG><a name="[164]"></a>GUI_TOUCH_Exec</STRONG> (Thumb, 222 bytes, Stack size 16 bytes, gui_touch_driveranalog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = GUI_TOUCH_Exec &rArr; _StoreUnstable &rArr; GUI_TOUCH_StoreUnstable &rArr; GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateY
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateX
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreUnstable
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AD2Y
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AD2X
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Touch
</UL>

<P><STRONG><a name="[3b1]"></a>GUI_TOUCH_StoreState</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, gui_touch_storestate.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreUnstable
</UL>

<P><STRONG><a name="[3aa]"></a>GUI_TOUCH_StoreUnstable</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, gui_touch_storeunstable.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = GUI_TOUCH_StoreUnstable &rArr; GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreState
</UL>
<BR>[Called By]<UL><LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreUnstable
</UL>

<P><STRONG><a name="[4c5]"></a>GUI_TOUCH_GetUnstable</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_touch_storeunstable.o(.text), UNUSED)

<P><STRONG><a name="[2fa]"></a>GUI_UC_GetCharSize</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, gui_uc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_UC_GetCharSize
</UL>
<BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>

<P><STRONG><a name="[2f2]"></a>GUI_UC_GetCharCode</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, gui_uc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_UC_GetCharCode
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsOverwriteAtThisChar
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharDistX
</UL>

<P><STRONG><a name="[31d]"></a>GUI_UC_Encode</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_uc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_UC_Encode
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
</UL>

<P><STRONG><a name="[31b]"></a>GUI_UC__CalcSizeOfChar</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_uc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_UC__CalcSizeOfChar
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
</UL>

<P><STRONG><a name="[2eb]"></a>GUI_UC__GetCharCodeInc</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_uc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NumChars2XSize
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTextExtend
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[2e8]"></a>GUI_UC__NumChars2NumBytes</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, gui_uc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumChars2NumBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetTextSize
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetMaxNumChars
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetPrompt
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetText
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorLine
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumCharsInPrompt
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[2e9]"></a>GUI_UC__NumBytes2NumChars</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, gui_uc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumBytes2NumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumCharsInPrompt
</UL>

<P><STRONG><a name="[4c6]"></a>GUI_UC_SetEncodeNone</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text), UNUSED)

<P><STRONG><a name="[3b3]"></a>GUI_sin</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcOrto
</UL>

<P><STRONG><a name="[3b2]"></a>GUI_cos</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcOrto
</UL>

<P><STRONG><a name="[3b7]"></a>GL_DrawPoint</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPoint
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
</UL>

<P><STRONG><a name="[3ba]"></a>GL_DrawLine1</STRONG> (Thumb, 350 bytes, Stack size 48 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLineColor
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Abs
<LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SwapInt
</UL>
<BR>[Called By]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawEllipse
</UL>

<P><STRONG><a name="[3be]"></a>GL_DrawLine</STRONG> (Thumb, 310 bytes, Stack size 72 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcOrto
</UL>
<BR>[Called By]<UL><LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineTo
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineToNM
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineRelNM
</UL>

<P><STRONG><a name="[3bf]"></a>GUI_DrawLine</STRONG> (Thumb, 70 bytes, Stack size 24 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>

<P><STRONG><a name="[3c0]"></a>GL_DrawLineTo</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>
<BR>[Called By]<UL><LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPolygon
</UL>

<P><STRONG><a name="[3c2]"></a>GL_MoveTo</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveTo
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineTo
<LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPolygon
</UL>

<P><STRONG><a name="[3c1]"></a>GL_DrawPolygon</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_MoveTo
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineTo
</UL>
<BR>[Called By]<UL><LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPolygon
</UL>

<P><STRONG><a name="[3c3]"></a>GUI_DrawPolygon</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPolygon
</UL>

<P><STRONG><a name="[3c6]"></a>GUI_MoveRel</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineRel
</UL>

<P><STRONG><a name="[3c5]"></a>GUI_DrawLineRel</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRel
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineRelNM
</UL>

<P><STRONG><a name="[3c8]"></a>GUI_DrawLineTo</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_MoveTo
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineToNM
</UL>

<P><STRONG><a name="[3c9]"></a>GUI_MoveTo</STRONG> (Thumb, 28 bytes, Stack size 12 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_MoveTo
</UL>

<P><STRONG><a name="[257]"></a>GUI_DrawRect</STRONG> (Thumb, 110 bytes, Stack size 32 bytes, gui2dlib.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[6a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawUpRect
</UL>

<P><STRONG><a name="[3cb]"></a>GUI_DrawPoint</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>

<P><STRONG><a name="[3ce]"></a>GUI_ALLOC_Init</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, guialloc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckInit
</UL>

<P><STRONG><a name="[36d]"></a>GUI_ALLOC_AllocNoInit</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[1b0]"></a>GUI_ALLOC_h2p</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, guialloc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetFont
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetAutoScrollV
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_GetSel
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetMoveable
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgY
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetTextColor
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetTextAlign
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBkColor
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRect
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFlags
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveFromLinList
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateArea
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[4e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransTopSiblings
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddToLinList
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_SELF_Create
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateEx
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPosition
<LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DisableMemdev
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowDescs
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetYSize
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetXSize
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ClrHasTrans
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCallback
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveChildTo
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveTo
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetFont
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Minimize
<LI><a href="#[57]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[58]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMin
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Restore
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Maximize
<LI><a href="#[55]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[56]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbMax
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetTitleHeight
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_GetBorderSize
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddButton
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetTextAlign
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetText
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetActive
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetAutoScrollH
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateEx
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_InvalidateItem
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveSel
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ToggleMultiSel
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SelectByKey
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NotifyOwner
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetContentsSizeX
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__GetYSize
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__GetXSize
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItem
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_SetItem
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_SethItem
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetClientColor
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetTextColorEx
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetTextColor
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetBarColor
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButton
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetValue
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetPageSize
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetNumItems
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetTextSize
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetMaxNumChars
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetTextColor
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetCursorOffset
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBkColor
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetHBorder
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPasswordMode
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetPrompt
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetText
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorSizeX
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsOverwriteAtThisChar
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFlag
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollState
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetpLine
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumCharsInPrompt
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumChars
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_GetState
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateChildPostions
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
<LI><a href="#[60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TEXT_Callback
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetWidth
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateEx
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_AddValue
<LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Undraw
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_Select
<LI><a href="#[41d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[41e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__GetIndexMask
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__Index2Color
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__Color2Index
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__GetRect
</UL>

<P><STRONG><a name="[3d3]"></a>GUI_ALLOC_GetNumFreeBytes</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guialloc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckInit
</UL>

<P><STRONG><a name="[3d4]"></a>GUI_ALLOC_GetMaxSize</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = GUI_ALLOC_GetMaxSize &rArr; _CheckInit
</UL>
<BR>[Calls]<UL><LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckInit
</UL>
<BR>[Called By]<UL><LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[2a6]"></a>GUI_ALLOC_GetSize</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_ALLOC_GetSize
</UL>
<BR>[Calls]<UL><LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetSize
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_SetItem
</UL>

<P><STRONG><a name="[1cb]"></a>GUI_ALLOC_Free</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Select
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI_USAGE_BM_Delete
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[25e]"></a>GUI_ALLOC_FreePtr</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Delete
<LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_SetItem
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_SethItem
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FreeAttached
</UL>

<P><STRONG><a name="[2b0]"></a>GUI_GetFontDistY</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, guichar.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispNextLine
</UL>

<P><STRONG><a name="[3d7]"></a>GUI_DispNextLine</STRONG> (Thumb, 26 bytes, Stack size 4 bytes, guichar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUI_DispNextLine
</UL>
<BR>[Calls]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
</UL>
<BR>[Called By]<UL><LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DispChar
</UL>

<P><STRONG><a name="[378]"></a>GL_DispChar</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, guichar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GL_DispChar &rArr; GUI_DispNextLine
</UL>
<BR>[Calls]<UL><LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CL_DispChar
</UL>

<P><STRONG><a name="[37b]"></a>GUI_GetYAdjust</STRONG> (Thumb, 66 bytes, Stack size 0 bytes, guichar.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[2ec]"></a>GUI_GetCharDistX</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, guichar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharDistX
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NumChars2XSize
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTextExtend
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CL_DispChar
</UL>

<P><STRONG><a name="[373]"></a>GUI__GetLineNumChars</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, guicharline.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNoWrap
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[37c]"></a>GUI__GetLineDistX</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, guicharline.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__GetLineDistX &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[37d]"></a>GUI__DispLine</STRONG> (Thumb, 194 bytes, Stack size 24 bytes, guicharline.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[7f]"></a>GUIMONO_DispChar</STRONG> (Thumb, 388 bytes, Stack size 80 bytes, guicharm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUIMONO_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Address Reference Count : 2]<UL><LI> f6x8.o(.constdata)
<LI> fd24x32.o(.constdata)
</UL>
<P><STRONG><a name="[80]"></a>GUIMONO_GetCharDistX</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, guicharm.o(.text))
<BR>[Address Reference Count : 2]<UL><LI> f6x8.o(.constdata)
<LI> fd24x32.o(.constdata)
</UL>
<P><STRONG><a name="[81]"></a>GUIMONO_GetFontInfo</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guicharm.o(.text))
<BR>[Address Reference Count : 2]<UL><LI> f6x8.o(.constdata)
<LI> fd24x32.o(.constdata)
</UL>
<P><STRONG><a name="[82]"></a>GUIMONO_IsInFont</STRONG> (Thumb, 48 bytes, Stack size 12 bytes, guicharm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUIMONO_IsInFont
</UL>
<BR>[Address Reference Count : 2]<UL><LI> f6x8.o(.constdata)
<LI> fd24x32.o(.constdata)
</UL>
<P><STRONG><a name="[83]"></a>GUIPROP_DispChar</STRONG> (Thumb, 280 bytes, Stack size 64 bytes, guicharp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUIPROP_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_FindChar
</UL>
<BR>[Address Reference Count : 5]<UL><LI> f08_1.o(.constdata)
<LI> f08_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> f13_ascii.o(.constdata)
<LI> f24_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[84]"></a>GUIPROP_GetCharDistX</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guicharp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUIPROP_GetCharDistX
</UL>
<BR>[Calls]<UL><LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_FindChar
</UL>
<BR>[Address Reference Count : 5]<UL><LI> f08_1.o(.constdata)
<LI> f08_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> f13_ascii.o(.constdata)
<LI> f24_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[85]"></a>GUIPROP_GetFontInfo</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guicharp.o(.text))
<BR>[Address Reference Count : 5]<UL><LI> f08_1.o(.constdata)
<LI> f08_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> f13_ascii.o(.constdata)
<LI> f24_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[86]"></a>GUIPROP_IsInFont</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, guicharp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUIPROP_IsInFont
</UL>
<BR>[Calls]<UL><LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_FindChar
</UL>
<BR>[Address Reference Count : 5]<UL><LI> f08_1.o(.constdata)
<LI> f08_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> f13_ascii.o(.constdata)
<LI> f24_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[3db]"></a>GL_DrawCircle</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Draw8Point
</UL>
<BR>[Called By]<UL><LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawCircle
</UL>

<P><STRONG><a name="[3dd]"></a>GUI_DrawCircle</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawCircle
</UL>

<P><STRONG><a name="[3b8]"></a>GL_FillCircle</STRONG> (Thumb, 198 bytes, Stack size 32 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>

<P><STRONG><a name="[3de]"></a>GUI_FillCircle</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircle
</UL>

<P><STRONG><a name="[3e0]"></a>GL_FillEllipse</STRONG> (Thumb, 166 bytes, Stack size 48 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillEllipse
</UL>

<P><STRONG><a name="[3df]"></a>GUI_FillEllipse</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillEllipse
</UL>

<P><STRONG><a name="[3e1]"></a>GL_DrawEllipse</STRONG> (Thumb, 224 bytes, Stack size 56 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1
</UL>
<BR>[Called By]<UL><LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawEllipse
</UL>

<P><STRONG><a name="[3e2]"></a>GUI_DrawEllipse</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawEllipse
</UL>

<P><STRONG><a name="[368]"></a>GUI_ClearRect</STRONG> (Thumb, 116 bytes, Stack size 32 bytes, guicore.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_ClearRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
</UL>

<P><STRONG><a name="[1ee]"></a>GUI_Clear</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, guicore.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_Clear &rArr; GUI_ClearRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>
<BR>[Called By]<UL><LI><a href="#[4f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[167]"></a>GUI_Init</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicore.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI_Init &rArr; WM_Init &rArr; WM_CreateWindow &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Menu
</UL>

<P><STRONG><a name="[3ef]"></a>GUI_CURSOR_Activate</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, guicurs.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Show
</UL>

<P><STRONG><a name="[3f0]"></a>GUI_CURSOR_Deactivate</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, guicurs.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Hide
</UL>

<P><STRONG><a name="[3f1]"></a>GUI_CURSOR_Select</STRONG> (Thumb, 142 bytes, Stack size 32 bytes, guicurs.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Show
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Hide
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcRect
</UL>
<BR>[Called By]<UL><LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Show
</UL>

<P><STRONG><a name="[3f3]"></a>GUI_CURSOR_Hide</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, guicurs.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Hide
</UL>

<P><STRONG><a name="[3f4]"></a>GUI_CURSOR_Show</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, guicurs.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Select
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Show
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Hide
</UL>

<P><STRONG><a name="[251]"></a>GUI_CURSOR_SetPosition</STRONG> (Thumb, 628 bytes, Stack size 120 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 164<LI>Call Chain = GUI_CURSOR_SetPosition &rArr; _GetPixelIndex &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcRect
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2Phys
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2a2]"></a>GUI_ALLOC_Realloc</STRONG> (Thumb, 80 bytes, Stack size 32 bytes, guirealloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
</UL>

<P><STRONG><a name="[3f5]"></a>LCD_SetColorIndex</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SetColorIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[3f7]"></a>LCD_SetBkColorIndex</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SetBkColorIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[3a7]"></a>LCD_SetDrawMode</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
</UL>

<P><STRONG><a name="[72]"></a>LCD_DrawPixel</STRONG> (Thumb, 96 bytes, Stack size 16 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocusRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicore.o(.constdata)
</UL>
<P><STRONG><a name="[71]"></a>LCD_DrawHLine</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMin
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMax
<LI><a href="#[53]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicore.o(.constdata)
</UL>
<P><STRONG><a name="[38b]"></a>LCD_FillRect</STRONG> (Thumb, 112 bytes, Stack size 24 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
</UL>

<P><STRONG><a name="[3d9]"></a>LCD_DrawBitmap</STRONG> (Thumb, 566 bytes, Stack size 96 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
</UL>

<P><STRONG><a name="[1c2]"></a>LCD_SetClipRectMax</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
<LI><a href="#[41d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[3e5]"></a>LCD_Init</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = LCD_Init &rArr; LCD_L0_Init &rArr; LCD_DriverInit &rArr; LCD_FSMC_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[3fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_On
<LI><a href="#[3f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[3ea]"></a>LCD_Color2Index</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Select
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2Phys
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[38f]"></a>LCD_Index2Color</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Index2Color
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[258]"></a>LCD_SetBkColor</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetBkColor &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__cbClient
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>

<P><STRONG><a name="[256]"></a>LCD_SetColor</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetColor &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawDownRect
<LI><a href="#[6a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawUpRect
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>

<P><STRONG><a name="[28e]"></a>LCD_DrawVLine</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, lcd_drawvline.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMax
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRect
</UL>

<P><STRONG><a name="[38d]"></a>LCD_GetBkColorIndex</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getcolorindex.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColorIndex
</UL>

<P><STRONG><a name="[391]"></a>LCD_GetColorIndex</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getcolorindex.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColorIndex
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[73]"></a>LCD_L0_Color2Index</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, lcd_l0_generic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_L0_Color2Index &rArr; LCD_Color2Index_M565
</UL>
<BR>[Calls]<UL><LI><a href="#[3fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[74]"></a>LCD_L0_Index2Color</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lcd_l0_generic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = LCD_L0_Index2Color &rArr; LCD_Index2Color_M565
</UL>
<BR>[Calls]<UL><LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[75]"></a>LCD_L0_GetIndexMask</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, lcd_l0_generic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_L0_GetIndexMask
</UL>
<BR>[Calls]<UL><LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetIndexMask_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[7b]"></a>LCD_L0_GetRect</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd_l0_generic.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[3a1]"></a>LCD_SelectLCD</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lcd_selectlcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_SelectLCD &rArr; LCD_SetClipRectMax
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[1b7]"></a>LCD_SetClipRectEx</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, lcd_setcliprectex.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[3a2]"></a>LCD_UpdateColorIndices</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lcd_updatecolorindices.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_UpdateColorIndices &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[3fe]"></a>LCD_GetpPalConvTableUncached</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, lcdcolor.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTable
</UL>

<P><STRONG><a name="[3ff]"></a>LCD_GetpPalConvTable</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lcdcolor.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
</UL>

<P><STRONG><a name="[3f9]"></a>LCD_InitLUT</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lcdcolor.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[29a]"></a>LCD_GetXSize</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdinfo0.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[29b]"></a>LCD_GetYSize</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcdinfo0.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
</UL>

<P><STRONG><a name="[4c7]"></a>LCD_GetVXSize</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdinfo0.o(.text), UNUSED)

<P><STRONG><a name="[4c8]"></a>LCD_GetVYSize</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcdinfo0.o(.text), UNUSED)

<P><STRONG><a name="[4c9]"></a>LCD_GetBitsPerPixel</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcdinfo0.o(.text), UNUSED)

<P><STRONG><a name="[40a]"></a>LCD_GetNumColors</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdinfo0.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[4ca]"></a>LCD_GetYMag</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcdinfo0.o(.text), UNUSED)

<P><STRONG><a name="[4cb]"></a>LCD_GetXMag</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcdinfo0.o(.text), UNUSED)

<P><STRONG><a name="[4cc]"></a>LCD_GetFixedPalette</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdinfo0.o(.text), UNUSED)

<P><STRONG><a name="[3fc]"></a>LCD_Index2Color_M565</STRONG> (Thumb, 56 bytes, Stack size 12 bytes, lcdpm565_index2color.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_Index2Color_M565
</UL>
<BR>[Called By]<UL><LI><a href="#[74]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_Index2Color
</UL>

<P><STRONG><a name="[7c]"></a>LCD_L0_SetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = LCD_L0_SetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_open_windows
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_XorPixel
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DrawBitLine16BPP
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[402]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[401]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[7a]"></a>LCD_L0_GetPixelIndex</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_open_windows
<LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_RD_data
</UL>
<BR>[Called By]<UL><LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_XorPixel
<LI><a href="#[401]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[7d]"></a>LCD_L0_XorPixel</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = LCD_L0_XorPixel &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_GetPixelIndex
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawVLine
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[77]"></a>LCD_L0_DrawHLine</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = LCD_L0_DrawHLine &rArr; LCD_L0_XorPixel &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_open_windows
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_XorPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[78]"></a>LCD_L0_DrawVLine</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = LCD_L0_DrawVLine &rArr; LCD_L0_XorPixel &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_open_windows
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[79]"></a>LCD_L0_FillRect</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = LCD_L0_FillRect &rArr; LCD_L0_DrawHLine &rArr; LCD_L0_XorPixel &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[76]"></a>LCD_L0_DrawBitmap</STRONG> (Thumb, 174 bytes, Stack size 64 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 156<LI>Call Chain = LCD_L0_DrawBitmap &rArr; _DrawBitLine4BPP &rArr; LCD_L0_SetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DrawBitLine16BPP
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[402]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[401]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[4cd]"></a>LCD_L0_SetOrg</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcddummy.o(.text), UNUSED)

<P><STRONG><a name="[3fa]"></a>LCD_L0_On</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lcddummy.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[4ce]"></a>LCD_L0_Off</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lcddummy.o(.text), UNUSED)

<P><STRONG><a name="[3f8]"></a>LCD_L0_Init</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = LCD_L0_Init &rArr; LCD_DriverInit &rArr; LCD_FSMC_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DriverInit
</UL>
<BR>[Called By]<UL><LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[7e]"></a>LCD_L0_SetLUTEntry</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcddummy.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> lcd_api.o(.constdata)
</UL>
<P><STRONG><a name="[8f]"></a>GUI_MEMDEV__GetRect</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV__GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[87]"></a>GUI_MEMDEV__Color2Index</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV__Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[88]"></a>GUI_MEMDEV__Index2Color</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV__Index2Color
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[89]"></a>GUI_MEMDEV__GetIndexMask</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_MEMDEV__GetIndexMask
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[406]"></a>GUI_MEMDEV_Delete</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = GUI_MEMDEV_Delete &rArr; GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[408]"></a>GUI_MEMDEV__CreateFixed</STRONG> (Thumb, 246 bytes, Stack size 64 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[40b]"></a>GUI_MEMDEV_CreateEx</STRONG> (Thumb, 98 bytes, Stack size 72 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
</UL>

<P><STRONG><a name="[40c]"></a>GUI_MEMDEV_Create</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, guidev.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[40d]"></a>GUI_MEMDEV_Select</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_MEMDEV_Select &rArr; GUI_SelectLCD &rArr; LCD_UpdateColorIndices &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[40e]"></a>GUI_MEMDEV__WriteToActiveAt</STRONG> (Thumb, 292 bytes, Stack size 96 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = GUI_MEMDEV__WriteToActiveAt &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[40f]"></a>GUI_MEMDEV_CopyToLCDAt</STRONG> (Thumb, 138 bytes, Stack size 32 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveAt &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>
<BR>[Called By]<UL><LI><a href="#[410]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>

<P><STRONG><a name="[410]"></a>GUI_MEMDEV_CopyToLCD</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidev.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveAt &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1e4]"></a>GUI_MEMDEV_Draw</STRONG> (Thumb, 264 bytes, Stack size 72 bytes, guidev_banding.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[41d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[41e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Min
<LI><a href="#[410]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[41e]"></a>GUI_MEMDEV_Clear</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, guidev_clear.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_MEMDEV_Clear
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[41b]"></a>GUI_MEMDEV_GetYSize</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, guidev_getysize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_GetYSize
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[41c]"></a>GUI_MEMDEV_ReduceYSize</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, guidev_reduceysize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_ReduceYSize
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[41d]"></a>GUI_MEMDEV_SetOrg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, guidev_setorg.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_MEMDEV_SetOrg &rArr; LCD_SetClipRectMax
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[41f]"></a>GUI_USAGE_Select</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, guidev_usage.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>

<P><STRONG><a name="[407]"></a>GUI_USAGE_DecUseCnt</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, guidev_usage.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[414]"></a>GUI_USAGE_AddRect</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, guidev_usage.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[409]"></a>GUI_USAGE_BM_Create</STRONG> (Thumb, 100 bytes, Stack size 40 bytes, guidev_usagebm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[4cf]"></a>___aeabi_memcpy8$move</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[2a7]"></a>__aeabi_memcpy</STRONG> (Thumb, 64 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_SetItem
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetPrompt
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetText
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP_DDB
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP_DDB
</UL>

<P><STRONG><a name="[268]"></a>__aeabi_memcpy4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W_M
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateEx
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_CreateEx
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_CreateEx
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
</UL>

<P><STRONG><a name="[31c]"></a>__aeabi_memmove</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateHole
</UL>

<P><STRONG><a name="[4d0]"></a>__aeabi_memmove4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[4d1]"></a>__aeabi_memmove8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[420]"></a>__aeabi_memset</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_memset$wrapper
<LI><a href="#[421]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_AddHLine
</UL>

<P><STRONG><a name="[4d2]"></a>__aeabi_memset4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[4d3]"></a>__aeabi_memset8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[421]"></a>__aeabi_memclr</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[420]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[2e0]"></a>__aeabi_memclr4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MESSAGEBOX_Create
<LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Clear
</UL>

<P><STRONG><a name="[4d4]"></a>__aeabi_memclr8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[422]"></a>_memset$wrapper</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[420]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[2da]"></a>strlen</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, strlen.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetTextSize
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_GetText
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
</UL>

<P><STRONG><a name="[39f]"></a>memcmp</STRONG> (Thumb, 26 bytes, Stack size 12 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[2db]"></a>strcpy</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, strcpy.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddString
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateEx
</UL>

<P><STRONG><a name="[98]"></a>__scatterload</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, init.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[423]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main_after_scatterload
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_main_scatterload
</UL>

<P><STRONG><a name="[4d5]"></a>__scatterload_rt2</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, init.o(.text), UNUSED)

<P><STRONG><a name="[4d6]"></a>__decompress</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[4d7]"></a>__decompress1</STRONG> (Thumb, 92 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[4d8]"></a>__scatterload_copy</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_copy), UNUSED)

<P><STRONG><a name="[4d9]"></a>__scatterload_null</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_null), UNUSED)

<P><STRONG><a name="[4da]"></a>__scatterload_zeroinit</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_zeroinit), UNUSED)

<P><STRONG><a name="[195]"></a>free</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, malloc.o(i.free))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = free
</UL>
<BR>[Called By]<UL><LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListFree
</UL>

<P><STRONG><a name="[17d]"></a>malloc</STRONG> (Thumb, 92 bytes, Stack size 20 bytes, malloc.o(i.malloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = malloc
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListNodeCreate
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SingleListInsert
</UL>
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[ab]"></a>SetSysClockTo72</STRONG> (Thumb, 198 bytes, Stack size 0 bytes, system_stm32f10x.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>

<P><STRONG><a name="[aa]"></a>SetSysClock</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, system_stm32f10x.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SetSysClock
</UL>
<BR>[Calls]<UL><LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClockTo72
</UL>
<BR>[Called By]<UL><LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemInit
</UL>

<P><STRONG><a name="[b5]"></a>OS_InitTaskStat</STRONG> (Thumb, 56 bytes, Stack size 32 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = OS_InitTaskStat &rArr; OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[ba]"></a>OS_InitTaskIdle</STRONG> (Thumb, 56 bytes, Stack size 32 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = OS_InitTaskIdle &rArr; OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[bb]"></a>OS_InitEventList</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = OS_InitEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[bd]"></a>OS_InitTCBList</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = OS_InitTCBList
</UL>
<BR>[Calls]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[c1]"></a>OS_InitRdyList</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[c0]"></a>OS_InitMisc</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[c7]"></a>OS_SchedNew</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStart
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
</UL>

<P><STRONG><a name="[d9]"></a>OS_FlagTaskRdy</STRONG> (Thumb, 96 bytes, Stack size 20 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagUnlink
</UL>
<BR>[Called By]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
</UL>

<P><STRONG><a name="[e0]"></a>OS_FlagBlock</STRONG> (Thumb, 168 bytes, Stack size 20 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
</UL>

<P><STRONG><a name="[11d]"></a>Touch_spi_init</STRONG> (Thumb, 94 bytes, Stack size 24 bytes, touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = Touch_spi_init &rArr; SPI_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Cmd
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Init
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_init
</UL>

<P><STRONG><a name="[129]"></a>DelayUS</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, touch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Y
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_X
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_touch_ad
</UL>

<P><STRONG><a name="[131]"></a>SD_DMAEndOfTransferStatus</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_GetFlagStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WaitWriteOperation
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WaitReadOperation
</UL>

<P><STRONG><a name="[133]"></a>SD_DMA_RxConfig</STRONG> (Thumb, 86 bytes, Stack size 56 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_ClearFlag
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Cmd
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadMultiBlocks
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadBlock
</UL>

<P><STRONG><a name="[137]"></a>SD_DMA_TxConfig</STRONG> (Thumb, 86 bytes, Stack size 56 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_ClearFlag
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Cmd
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteMultiBlocks
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteBlock
</UL>

<P><STRONG><a name="[138]"></a>GPIO_Configuration</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Init
</UL>

<P><STRONG><a name="[13b]"></a>CmdResp1Error</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, sdio_sdcard.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Erase
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_StopTransfer
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteMultiBlocks
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_WriteBlock
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadMultiBlocks
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ReadBlock
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendSDStatus
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SendStatus
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_SelectDeselect
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDEnWideBus
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FindSCR
</UL>

<P><STRONG><a name="[139]"></a>FindSCR</STRONG> (Thumb, 394 bytes, Stack size 32 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetFlagStatus
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ReadData
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_DataConfig
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDEnWideBus
</UL>

<P><STRONG><a name="[140]"></a>SDEnWideBus</STRONG> (Thumb, 308 bytes, Stack size 24 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetResponse
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FindSCR
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_EnableWideBusOperation
</UL>

<P><STRONG><a name="[145]"></a>CmdResp2Error</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_InitializeCards
</UL>

<P><STRONG><a name="[146]"></a>CmdResp6Error</STRONG> (Thumb, 150 bytes, Stack size 24 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetResponse
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetCommandResponse
</UL>
<BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_InitializeCards
</UL>

<P><STRONG><a name="[14a]"></a>CmdResp3Error</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
</UL>

<P><STRONG><a name="[14b]"></a>CmdResp7Error</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
</UL>

<P><STRONG><a name="[14c]"></a>CmdError</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetFlagStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_PowerON
</UL>

<P><STRONG><a name="[15f]"></a>IsCardProgramming</STRONG> (Thumb, 380 bytes, Stack size 24 bytes, sdio_sdcard.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetResponse
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetCommandResponse
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_Erase
</UL>

<P><STRONG><a name="[4b]"></a>TimeSetCallBack</STRONG> (Thumb, 736 bytes, Stack size 40 bytes, settings.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 440<LI>Call Chain = TimeSetCallBack &rArr; FRAMEWIN_AddMinButton &rArr; FRAMEWIN_AddButton &rArr; BUTTON_CreateAsChild &rArr; BUTTON_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetCounter
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_GetCounter
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMinButton
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMaxButton
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Configuration
</UL>
<BR>[Address Reference Count : 1]<UL><LI> settings.o(.text)
</UL>
<P><STRONG><a name="[4c]"></a>ThemeSetCallBack</STRONG> (Thumb, 628 bytes, Stack size 24 bytes, settings.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 520<LI>Call Chain = ThemeSetCallBack &rArr; LISTBOX_SetText &rArr; LISTBOX_AddString &rArr; LISTBOX_UpdateScrollers &rArr; _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetText
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetAutoScrollV
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_GetSel
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMinButton
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_AddMaxButton
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDesktopColor
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetThemeColor
</UL>
<BR>[Address Reference Count : 1]<UL><LI> settings.o(.text)
</UL>
<P><STRONG><a name="[1c8]"></a>_CheckCriticalHandles</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[1bb]"></a>_DesktopHandle2Index</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
</UL>

<P><STRONG><a name="[1af]"></a>_Invalidate1Abs</STRONG> (Thumb, 120 bytes, Stack size 32 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RectIsNZ
</UL>
<BR>[Called By]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateArea
</UL>

<P><STRONG><a name="[1c7]"></a>ResetNextDrawWin</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[1b8]"></a>_GethDrawWin</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[1b6]"></a>_SetClipRectUserIntersect</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GethDrawWin
</UL>
<BR>[Called By]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[1ca]"></a>_DeleteAllChildren</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = _DeleteAllChildren &rArr;  WM_DeleteWindow (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[1cd]"></a>_AddToLinList</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _AddToLinList
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[1ce]"></a>_Findy1</STRONG> (Thumb, 176 bytes, Stack size 40 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>
<BR>[Called By]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>

<P><STRONG><a name="[1d0]"></a>_Findx0</STRONG> (Thumb, 146 bytes, Stack size 48 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + In Cycle
<LI>Call Chain = _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>

<P><STRONG><a name="[1d1]"></a>_Findx1</STRONG> (Thumb, 130 bytes, Stack size 40 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx1 &rArr;  _Findx1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
</UL>
<BR>[Called By]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
</UL>

<P><STRONG><a name="[1db]"></a>WM__GetInvalidRectAbs</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
</UL>

<P><STRONG><a name="[1d8]"></a>_FindNext_IVR</STRONG> (Thumb, 372 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>
<BR>[Called By]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[1de]"></a>_Paint1</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _Paint1 &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>

<P><STRONG><a name="[1df]"></a>_Paint1Trans</STRONG> (Thumb, 140 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _Paint1Trans &rArr; _Paint1 &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransTopSiblings
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
</UL>

<P><STRONG><a name="[1e0]"></a>_PaintTransChildren</STRONG> (Thumb, 92 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + In Cycle
<LI>Call Chain = _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>
<BR>[Called By]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransTopSiblings
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
</UL>

<P><STRONG><a name="[1e1]"></a>_PaintTransTopSiblings</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _PaintTransTopSiblings &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>
<BR>[Called By]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[4e]"></a>_cbPaintMemDev</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _cbPaintMemDev &rArr; WM__PaintWinAndOverlays &rArr; _PaintTransTopSiblings &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(.text)
</UL>
<P><STRONG><a name="[1e3]"></a>_Paint</STRONG> (Thumb, 144 bytes, Stack size 40 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
</UL>
<BR>[Called By]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[1e5]"></a>_DrawNext</STRONG> (Thumb, 82 bytes, Stack size 112 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 488<LI>Call Chain = _DrawNext &rArr; _Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W_M
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Called By]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec1
</UL>

<P><STRONG><a name="[4f]"></a>cbBackWin</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, wm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = cbBackWin &rArr; GUI_Clear &rArr; GUI_ClearRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(.text)
</UL>
<P><STRONG><a name="[50]"></a>_cbInvalidateOne</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, wm_bringtotop.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _cbInvalidateOne &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm_bringtotop.o(.text)
</UL>
<P><STRONG><a name="[202]"></a>_InvalidateWindowAndDescs</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm_bringtotop.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = _InvalidateWindowAndDescs &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[203]"></a>_BringToTop</STRONG> (Thumb, 80 bytes, Stack size 24 bytes, wm_bringtotop.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _BringToTop &rArr; _InvalidateWindowAndDescs &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateWindowAndDescs
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
</UL>
<BR>[Called By]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[20c]"></a>_GetDialogItem</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, wm_getdialogitem.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + In Cycle
<LI>Call Chain = _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[21a]"></a>_GetDefaultWin</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, wm_getwindowsize.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _GetDefaultWin
</UL>
<BR>[Calls]<UL><LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>

<P><STRONG><a name="[222]"></a>_MoveDescendents</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, wm_move.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + In Cycle
<LI>Call Chain = _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[228]"></a>_Screen2hWin</STRONG> (Thumb, 86 bytes, Stack size 40 bytes, wm_screen2win.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40 + In Cycle
<LI>Call Chain = _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInWindow
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWinEx
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[22e]"></a>WM__ReleaseCapture</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_setcapture.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__ReleaseCapture &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
</UL>

<P><STRONG><a name="[237]"></a>_GetNextChild</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, wm_setfocusonnextchild.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetNextChild
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[238]"></a>_SetFocusOnNextChild</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>
<BR>[Called By]<UL><LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[23a]"></a>_SetScrollbar</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, wm_setscrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_CreateAttached
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SetScrollbarH
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SetScrollbarV
</UL>

<P><STRONG><a name="[24f]"></a>_Screen2Win</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wmtouch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _Screen2Win &rArr; WM_Screen2hWin &rArr; _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[61]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[253]"></a>_Paint</STRONG> (Thumb, 282 bytes, Stack size 64 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _Paint &rArr; GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[25d]"></a>_Delete</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = _Delete &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[25f]"></a>_ButtonPressed</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _ButtonPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[261]"></a>_ButtonReleased</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _ButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[263]"></a>_OnTouch</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, button.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _OnTouch &rArr; _ButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ButtonReleased
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ButtonPressed
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[279]"></a>_SetActive</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _SetActive &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetActive
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnChildHasFocus
</UL>

<P><STRONG><a name="[27a]"></a>_OnTouch</STRONG> (Thumb, 70 bytes, Stack size 24 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _OnTouch &rArr; WM_BringToTop &rArr; _BringToTop &rArr; _InvalidateWindowAndDescs &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCaptureMove
</UL>
<BR>[Called By]<UL><LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
</UL>

<P><STRONG><a name="[27e]"></a>_Paint</STRONG> (Thumb, 328 bytes, Stack size 72 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _Paint &rArr; WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_EFFECT_3D_DrawUp
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
</UL>
<BR>[Called By]<UL><LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
</UL>

<P><STRONG><a name="[282]"></a>_OnChildHasFocus</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _OnChildHasFocus &rArr; _SetActive &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetActive
</UL>
<BR>[Called By]<UL><LI><a href="#[51]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FRAMEWIN_Callback
</UL>

<P><STRONG><a name="[51]"></a>_FRAMEWIN_Callback</STRONG> (Thumb, 362 bytes, Stack size 64 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _FRAMEWIN_Callback &rArr; _Paint &rArr; WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetActive
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcPositions
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnChildHasFocus
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin.o(.text)
</UL>
<P><STRONG><a name="[52]"></a>FRAMEWIN__cbClient</STRONG> (Thumb, 246 bytes, Stack size 40 bytes, framewin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = FRAMEWIN__cbClient &rArr; WIDGET_HandleActive &rArr; _UpdateChildPostions &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin.o(.text)
</UL>
<P><STRONG><a name="[54]"></a>_cbClose</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, framewin_buttonclose.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = _cbClose &rArr; BUTTON_Callback &rArr; _Paint &rArr; GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin_buttonclose.o(.text)
</UL>
<P><STRONG><a name="[53]"></a>_Draw</STRONG> (Thumb, 162 bytes, Stack size 24 bytes, framewin_buttonclose.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _Draw &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin_buttonclose.o(.text)
</UL>
<P><STRONG><a name="[56]"></a>_cbMax</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, framewin_buttonmax.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _cbMax &rArr; BUTTON_Callback &rArr; _Paint &rArr; GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Restore
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Maximize
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin_buttonmax.o(.text)
</UL>
<P><STRONG><a name="[28d]"></a>_DrawMax</STRONG> (Thumb, 202 bytes, Stack size 16 bytes, framewin_buttonmax.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _DrawMax &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[55]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[28f]"></a>_DrawRestore</STRONG> (Thumb, 326 bytes, Stack size 16 bytes, framewin_buttonmax.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _DrawRestore &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[55]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[55]"></a>_Draw</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, framewin_buttonmax.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _Draw &rArr; _DrawRestore &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMax
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin_buttonmax.o(.text)
</UL>
<P><STRONG><a name="[58]"></a>_cbMin</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, framewin_buttonmin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _cbMin &rArr; BUTTON_Callback &rArr; _Paint &rArr; GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Minimize
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Restore
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin_buttonmin.o(.text)
</UL>
<P><STRONG><a name="[291]"></a>_DrawMin</STRONG> (Thumb, 142 bytes, Stack size 24 bytes, framewin_buttonmin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _DrawMin &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[57]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[292]"></a>_DrawRestore</STRONG> (Thumb, 142 bytes, Stack size 24 bytes, framewin_buttonmin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _DrawRestore &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[57]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[57]"></a>_Draw</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, framewin_buttonmin.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _Draw &rArr; _DrawRestore &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawRestore
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawMin
</UL>
<BR>[Address Reference Count : 1]<UL><LI> framewin_buttonmin.o(.text)
</UL>
<P><STRONG><a name="[295]"></a>_InvalidateButton</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _InvalidateButton &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MinimizeFramewin
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMaximized
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMinimized
</UL>

<P><STRONG><a name="[296]"></a>_RestoreMinimized</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _RestoreMinimized &rArr; FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__UpdatePositions
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButton
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Restore
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MaximizeFramewin
</UL>

<P><STRONG><a name="[297]"></a>_RestoreMaximized</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _RestoreMaximized &rArr; FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveTo
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__UpdatePositions
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButton
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Restore
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MinimizeFramewin
</UL>

<P><STRONG><a name="[298]"></a>_MinimizeFramewin</STRONG> (Thumb, 124 bytes, Stack size 24 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _MinimizeFramewin &rArr; _RestoreMaximized &rArr; FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__UpdatePositions
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__CalcTitleHeight
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMaximized
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButton
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Minimize
</UL>

<P><STRONG><a name="[299]"></a>_MaximizeFramewin</STRONG> (Thumb, 158 bytes, Stack size 32 bytes, framewin_minmaxrest.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _MaximizeFramewin &rArr; _RestoreMinimized &rArr; FRAMEWIN__UpdatePositions &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveTo
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN__UpdatePositions
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RestoreMinimized
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButton
</UL>
<BR>[Called By]<UL><LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_Maximize
</UL>

<P><STRONG><a name="[65]"></a>_Draw</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, gui_draw_self.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Draw
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_draw_self.o(.constdata)
</UL>
<P><STRONG><a name="[66]"></a>_GetXSize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_draw_self.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_draw_self.o(.constdata)
</UL>
<P><STRONG><a name="[67]"></a>_GetYSize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_draw_self.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_draw_self.o(.constdata)
</UL>
<P><STRONG><a name="[2b2]"></a>_CallOwnerDraw</STRONG> (Thumb, 54 bytes, Stack size 48 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
</UL>
<BR>[Called By]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeX
</UL>

<P><STRONG><a name="[2b5]"></a>_GetYSize</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _GetYSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
</UL>
<BR>[Called By]<UL><LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisItems
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsPartiallyVis
</UL>

<P><STRONG><a name="[2b6]"></a>_GetItemSizeX</STRONG> (Thumb, 70 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = _GetItemSizeX &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CallOwnerDraw
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItem
</UL>
<BR>[Called By]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetContentsSizeX
</UL>

<P><STRONG><a name="[2b7]"></a>_GetItemSizeY</STRONG> (Thumb, 70 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CallOwnerDraw
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItem
</UL>
<BR>[Called By]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItem
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemFromPos
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisItems
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsPartiallyVis
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemPosY
</UL>

<P><STRONG><a name="[2b8]"></a>_GetContentsSizeX</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = _GetContentsSizeX &rArr; _GetItemSizeX &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeX
</UL>
<BR>[Called By]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>

<P><STRONG><a name="[2b9]"></a>_GetItemPosY</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItemAndBelow
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItem
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsPartiallyVis
</UL>

<P><STRONG><a name="[2ba]"></a>_IsPartiallyVis</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemPosY
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetYSize
</UL>
<BR>[Called By]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateScrollPos
</UL>

<P><STRONG><a name="[2bb]"></a>_GetNumVisItems</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = _GetNumVisItems &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetYSize
</UL>
<BR>[Called By]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScroll
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>

<P><STRONG><a name="[2bc]"></a>_NotifyOwner</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _NotifyOwner &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ToggleMultiSel
</UL>

<P><STRONG><a name="[2bd]"></a>_UpdateScrollPos</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CheckScrollBounds
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__SetScrollState
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsPartiallyVis
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>

<P><STRONG><a name="[2c6]"></a>_CalcScrollParas</STRONG> (Thumb, 70 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 432<LI>Call Chain = _CalcScrollParas &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateScrollPos
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisItems
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetContentsSizeX
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
</UL>

<P><STRONG><a name="[2c7]"></a>_ManageAutoScroll</STRONG> (Thumb, 138 bytes, Stack size 32 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = _ManageAutoScroll &rArr; _GetNumVisItems &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollbarV
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollbarH
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__SetScrollbarWidth
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisItems
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetContentsSizeX
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
</UL>

<P><STRONG><a name="[2ca]"></a>_Tolower</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, listbox.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SelectByKey
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsAlphaNum
</UL>

<P><STRONG><a name="[2c9]"></a>_IsAlphaNum</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _IsAlphaNum
</UL>
<BR>[Calls]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Tolower
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[2cb]"></a>_SelectByKey</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = _SelectByKey &rArr; LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetpString
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Tolower
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[2cc]"></a>_FreeAttached</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = _FreeAttached &rArr; GUI_ARRAY_Delete &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
</UL>

<P><STRONG><a name="[2cd]"></a>_OnPaint</STRONG> (Thumb, 262 bytes, Stack size 72 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = _OnPaint &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDown
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_OwnerDraw
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
</UL>

<P><STRONG><a name="[2d0]"></a>_ToggleMultiSel</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = _ToggleMultiSel &rArr; LISTBOX__InvalidateItem &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateItem
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NotifyOwner
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[2d1]"></a>_GetItemFromPos</STRONG> (Thumb, 104 bytes, Stack size 48 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = _GetItemFromPos &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
</UL>

<P><STRONG><a name="[2d2]"></a>_OnTouch</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _OnTouch &rArr; _NotifyOwner &rArr; WM_SendMessage
</UL>
<BR>[Calls]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NotifyOwner
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_LISTBOX_Callback
</UL>

<P><STRONG><a name="[2d3]"></a>_MoveSel</STRONG> (Thumb, 108 bytes, Stack size 40 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 480<LI>Call Chain = _MoveSel &rArr; LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_GetSel
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__GetNumItems
</UL>
<BR>[Called By]<UL><LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_IncSel
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_DecSel
</UL>

<P><STRONG><a name="[2d6]"></a>_AddKey</STRONG> (Thumb, 170 bytes, Stack size 16 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 504<LI>Call Chain = _AddKey &rArr; LISTBOX_IncSel &rArr; _MoveSel &rArr; LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollValue
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_IncSel
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_DecSel
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateInsideArea
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ToggleMultiSel
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SelectByKey
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsAlphaNum
</UL>
<BR>[Called By]<UL><LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddKey
</UL>

<P><STRONG><a name="[59]"></a>_LISTBOX_Callback</STRONG> (Thumb, 338 bytes, Stack size 40 bytes, listbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 560<LI>Call Chain = _LISTBOX_Callback &rArr; LISTBOX_AddKey &rArr; _AddKey &rArr; LISTBOX_IncSel &rArr; _MoveSel &rArr; LISTBOX_SetSel &rArr; _UpdateScrollPos &rArr; _IsPartiallyVis &rArr; _GetItemPosY &rArr; _GetItemSizeY &rArr; _CallOwnerDraw &rArr; LISTBOX_OwnerDraw &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_SetSel
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollState
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarV
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarH
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_AddKey
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX_UpdateScrollers
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTBOX__InvalidateInsideArea
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetItemFromPos
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ToggleMultiSel
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FreeAttached
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NotifyOwner
</UL>
<BR>[Address Reference Count : 1]<UL><LI> listbox.o(.text)
</UL>
<P><STRONG><a name="[5d]"></a>_MESSAGEBOX_cbCallback</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, messagebox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _MESSAGEBOX_cbCallback &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FRAMEWIN_SetClientColor
</UL>
<BR>[Address Reference Count : 1]<UL><LI> messagebox.o(.text)
</UL>
<P><STRONG><a name="[324]"></a>_InvalidateNumChars</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, multiedit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetMaxNumChars
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
</UL>

<P><STRONG><a name="[2e4]"></a>_GetNumChars</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetNumChars &rArr; GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsCharsAvailable
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
</UL>

<P><STRONG><a name="[2e6]"></a>_GetXSize</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[2e7]"></a>_GetNumCharsInPrompt</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetNumCharsInPrompt &rArr; GUI_UC__NumChars2NumBytes
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumBytes2NumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispString
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharDistX
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[2ea]"></a>_NumChars2XSize</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _NumChars2XSize &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispString
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[2ed]"></a>_WrapGetNumCharsDisp</STRONG> (Thumb, 158 bytes, Stack size 40 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NumChars2XSize
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumCharsInPrompt
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
</UL>
<BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorLine
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispString
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
</UL>

<P><STRONG><a name="[2ef]"></a>_WrapGetNumBytesToNextLine</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumCharsInPrompt
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorLine
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetpLine
</UL>

<P><STRONG><a name="[2f1]"></a>_GetCharDistX</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _GetCharDistX &rArr; _GetNumCharsInPrompt &rArr; GUI_UC__NumChars2NumBytes
</UL>
<BR>[Calls]<UL><LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumCharsInPrompt
</UL>
<BR>[Called By]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorSizeX
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>

<P><STRONG><a name="[2f3]"></a>_DispString</STRONG> (Thumb, 136 bytes, Stack size 40 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _DispString &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispChars
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispCharAt
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NumChars2XSize
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumCharsInPrompt
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
</UL>

<P><STRONG><a name="[2f7]"></a>_GetpLine</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _GetpLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>

<P><STRONG><a name="[305]"></a>_ClearCache</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, multiedit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
</UL>

<P><STRONG><a name="[2f8]"></a>_GetCursorLine</STRONG> (Thumb, 122 bytes, Stack size 40 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsOverwriteAtThisChar
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
</UL>

<P><STRONG><a name="[2f9]"></a>_GetCursorXY</STRONG> (Thumb, 144 bytes, Stack size 40 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _GetCursorXY &rArr; _GetpLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetpLine
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2LinePos1
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2LineEnd
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2NextLine
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorDown
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorUp
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollPos
</UL>

<P><STRONG><a name="[304]"></a>_InvalidateCursorXY</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, multiedit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetFont
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPasswordMode
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
</UL>

<P><STRONG><a name="[2fb]"></a>_SetScrollState</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = _SetScrollState &rArr; WIDGET__SetScrollState &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__SetScrollState
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollPos
</UL>

<P><STRONG><a name="[2fc]"></a>_CalcScrollPos</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _CalcScrollPos &rArr; _GetCursorXY &rArr; _GetpLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CheckScrollPos
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollState
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>

<P><STRONG><a name="[2fd]"></a>_GetTextSizeX</STRONG> (Thumb, 144 bytes, Stack size 32 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = _GetTextSizeX &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharDistX
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>

<P><STRONG><a name="[2fe]"></a>_GetNumVisLines</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _GetNumVisLines &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>

<P><STRONG><a name="[2ff]"></a>_GetNumLines</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = _GetNumLines &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
</UL>

<P><STRONG><a name="[302]"></a>_InvalidateNumLines</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, multiedit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetFont
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPasswordMode
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
</UL>

<P><STRONG><a name="[303]"></a>_InvalidateTextSizeX</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, multiedit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetFont
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPasswordMode
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
</UL>

<P><STRONG><a name="[300]"></a>_CalcScrollParas</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = _CalcScrollParas &rArr; _CalcScrollPos &rArr; _GetCursorXY &rArr; _GetpLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisLines
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollPos
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
</UL>

<P><STRONG><a name="[301]"></a>_ManageAutoScrollV</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollbarV
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumLines
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisLines
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorXY
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClearCache
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
</UL>

<P><STRONG><a name="[306]"></a>_ManageScrollers</STRONG> (Thumb, 94 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetScrollbarH
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageAutoScrollV
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTextSizeX
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
</UL>
<BR>[Called By]<UL><LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_CreateEx
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate
</UL>

<P><STRONG><a name="[307]"></a>_Invalidate</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = _Invalidate &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
</UL>
<BR>[Called By]<UL><LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetHBorder
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[308]"></a>_InvalidateTextArea</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectExScrollbar
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageScrollers
</UL>
<BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetFont
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetMaxNumChars
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBkColor
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFlag
</UL>

<P><STRONG><a name="[30d]"></a>_InvalidateCursorPos</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
</UL>

<P><STRONG><a name="[309]"></a>_SetFlag</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 432<LI>Call Chain = _SetFlag &rArr; _InvalidateTextArea &rArr; _ManageScrollers &rArr; _ManageAutoScrollV &rArr; WM_SetScrollbarV &rArr; WM__SetScrollbarV &rArr; _SetScrollbar &rArr; SCROLLBAR_CreateAttached &rArr; SCROLLBAR_CreateEx &rArr; WM_CreateWindowAsChild &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetReadOnly
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetAutoScrollH
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetAutoScrollV
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPasswordMode
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetInsertMode
</UL>

<P><STRONG><a name="[30a]"></a>_CalcNextValidCursorPos</STRONG> (Thumb, 222 bytes, Stack size 64 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumBytes2NumChars
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorLine
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetpLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsOverwriteAtThisChar
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
</UL>

<P><STRONG><a name="[30b]"></a>_SetCursorPos</STRONG> (Thumb, 66 bytes, Stack size 32 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollPos
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetMaxNumChars
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetBufferSize
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetCursorOffset
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetWrapMode
</UL>

<P><STRONG><a name="[30c]"></a>_SetWrapMode</STRONG> (Thumb, 88 bytes, Stack size 24 bytes, multiedit.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorPos
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClearCache
</UL>
<BR>[Called By]<UL><LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetWrapNone
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetWrapChar
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetWrapWord
</UL>

<P><STRONG><a name="[30e]"></a>_SetCursorXY</STRONG> (Thumb, 226 bytes, Stack size 64 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumBytes2NumChars
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetpLine
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharDistX
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2LinePos1
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2LineEnd
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2NextLine
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorDown
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorUp
</UL>

<P><STRONG><a name="[30f]"></a>_MoveCursorUp</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _MoveCursorUp &rArr; _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[310]"></a>_MoveCursorDown</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _MoveCursorDown &rArr; _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[311]"></a>_MoveCursor2NextLine</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _MoveCursor2NextLine &rArr; _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[312]"></a>_MoveCursor2LineEnd</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _MoveCursor2LineEnd &rArr; _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[313]"></a>_MoveCursor2LinePos1</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _MoveCursor2LinePos1 &rArr; _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[314]"></a>_IsOverwriteAtThisChar</STRONG> (Thumb, 138 bytes, Stack size 40 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _IsOverwriteAtThisChar &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcNextValidCursorPos
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorLine
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorSizeX
</UL>

<P><STRONG><a name="[315]"></a>_GetCursorSizeX</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = _GetCursorSizeX &rArr; _IsOverwriteAtThisChar &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsOverwriteAtThisChar
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
</UL>

<P><STRONG><a name="[316]"></a>_IncrementBuffer</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
</UL>

<P><STRONG><a name="[317]"></a>_IsSpaceInBuffer</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
</UL>

<P><STRONG><a name="[318]"></a>_IsCharsAvailable</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _IsCharsAvailable &rArr; _GetNumChars &rArr; GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetPrompt
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_SetText
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
</UL>

<P><STRONG><a name="[319]"></a>_DeleteChar</STRONG> (Thumb, 202 bytes, Stack size 48 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _DeleteChar &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumBytes2NumChars
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorXY
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorLine
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClearCache
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetpLine
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[31a]"></a>_InsertChar</STRONG> (Thumb, 134 bytes, Stack size 32 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _InsertChar &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__CalcSizeOfChar
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsCharsAvailable
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClearCache
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
</UL>

<P><STRONG><a name="[31e]"></a>_MULTIEDIT_Paint</STRONG> (Thumb, 482 bytes, Stack size 96 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 480<LI>Call Chain = _MULTIEDIT_Paint &rArr; _GetCursorSizeX &rArr; _IsOverwriteAtThisChar &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDown
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorSizeX
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNumVisLines
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorXY
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispString
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumBytesToNextLine
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
</UL>

<P><STRONG><a name="[321]"></a>_OnTouch</STRONG> (Thumb, 102 bytes, Stack size 40 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = _OnTouch &rArr; _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorXY
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
</UL>

<P><STRONG><a name="[322]"></a>_AddKey</STRONG> (Thumb, 412 bytes, Stack size 24 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 472<LI>Call Chain = _AddKey &rArr; _MoveCursor2LinePos1 &rArr; _SetCursorXY &rArr; _SetCursorPos &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsOverwriteAtThisChar
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2LinePos1
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2LineEnd
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursor2NextLine
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorDown
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveCursorUp
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetCursorPos
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextArea
</UL>
<BR>[Called By]<UL><LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MULTIEDIT_AddKey
<LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Callback
</UL>

<P><STRONG><a name="[5e]"></a>_MULTIEDIT_Callback</STRONG> (Thumb, 328 bytes, Stack size 32 bytes, multiedit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 512<LI>Call Chain = _MULTIEDIT_Callback &rArr; _MULTIEDIT_Paint &rArr; _GetCursorSizeX &rArr; _IsOverwriteAtThisChar &rArr; _CalcNextValidCursorPos &rArr; _GetCursorLine &rArr; _WrapGetNumBytesToNextLine &rArr; _WrapGetNumCharsDisp &rArr; _GetXSize &rArr; WM_GetInsideRectExScrollbar &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollState
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarV
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarH
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKey
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MULTIEDIT_Paint
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcScrollParas
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateTextSizeX
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateNumLines
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetScrollState
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateCursorXY
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClearCache
</UL>
<BR>[Address Reference Count : 1]<UL><LI> multiedit.o(.text)
</UL>
<P><STRONG><a name="[338]"></a>_GetArrowSize</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetArrowSize
</UL>
<BR>[Calls]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetYSize
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetXSize
</UL>
<BR>[Called By]<UL><LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>

<P><STRONG><a name="[33c]"></a>_WIDGET__RECT2VRECT</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _WIDGET__RECT2VRECT
</UL>
<BR>[Called By]<UL><LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>

<P><STRONG><a name="[33b]"></a>_CalcPositions</STRONG> (Thumb, 310 bytes, Stack size 64 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _CalcPositions &rArr; WM_GetScrollbarV &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarV
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetScrollbarH
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DivideRound
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET__RECT2VRECT
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetArrowSize
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[33e]"></a>_DrawTriangle</STRONG> (Thumb, 70 bytes, Stack size 24 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _DrawTriangle &rArr; GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[341]"></a>_Paint</STRONG> (Thumb, 376 bytes, Stack size 72 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _Paint &rArr; WIDGET__FillRectEx &rArr; GUI_FillRectEx &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawUpRect
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillRectEx
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTriangle
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
</UL>

<P><STRONG><a name="[345]"></a>_ScrollbarPressed</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _ScrollbarPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[346]"></a>_ScrollbarReleased</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _ScrollbarReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[348]"></a>_OnTouch</STRONG> (Thumb, 208 bytes, Stack size 72 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = _OnTouch &rArr; _ScrollbarReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_SetValue
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DivideRound
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ScrollbarReleased
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ScrollbarPressed
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
</UL>

<P><STRONG><a name="[34c]"></a>_OnKey</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _OnKey &rArr; SCROLLBAR_Inc &rArr; SCROLLBAR_AddValue &rArr; SCROLLBAR_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_Inc
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR_Dec
</UL>
<BR>[Called By]<UL><LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
</UL>

<P><STRONG><a name="[34d]"></a>_OnSetScrollState</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _OnSetScrollState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateAreaBelow &rArr; WM_InvalidateArea &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[5f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SCROLLBAR_Callback
</UL>

<P><STRONG><a name="[5f]"></a>_SCROLLBAR_Callback</STRONG> (Thumb, 142 bytes, Stack size 16 bytes, scrollbar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _SCROLLBAR_Callback &rArr; _Paint &rArr; WIDGET__FillRectEx &rArr; GUI_FillRectEx &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SCROLLBAR__InvalidatePartner
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnSetScrollState
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnKey
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Address Reference Count : 1]<UL><LI> scrollbar.o(.text)
</UL>
<P><STRONG><a name="[355]"></a>_FreeAttached</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, text.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = _FreeAttached &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Delete
</UL>

<P><STRONG><a name="[356]"></a>_Paint</STRONG> (Thumb, 78 bytes, Stack size 24 bytes, text.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _Paint &rArr; GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
</UL>
<BR>[Called By]<UL><LI><a href="#[60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TEXT_Callback
</UL>

<P><STRONG><a name="[357]"></a>_Delete</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, text.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _Delete &rArr; _FreeAttached &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FreeAttached
</UL>
<BR>[Called By]<UL><LI><a href="#[60]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TEXT_Callback
</UL>

<P><STRONG><a name="[60]"></a>_TEXT_Callback</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, text.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _TEXT_Callback &rArr; _Paint &rArr; GUI_DispStringInRect &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Delete
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Address Reference Count : 1]<UL><LI> text.o(.text)
</UL>
<P><STRONG><a name="[35a]"></a>_UpdateChildPostions</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _UpdateChildPostions &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[35b]"></a>_EffectRequiresRedraw</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, widget.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _EffectRequiresRedraw &rArr; WM__Client2Screen
</UL>
<BR>[Calls]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawUpRect
</UL>

<P><STRONG><a name="[6a]"></a>_WIDGET_EFFECT_3D_DrawUpRect</STRONG> (Thumb, 142 bytes, Stack size 24 bytes, widget_effect_3d.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _WIDGET_EFFECT_3D_DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_EFFECT_3D_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[6b]"></a>_WIDGET_EFFECT_3D_DrawDownRect</STRONG> (Thumb, 204 bytes, Stack size 16 bytes, widget_effect_3d.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _WIDGET_EFFECT_3D_DrawDownRect &rArr; GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[69]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[69]"></a>_WIDGET_EFFECT_3D_DrawDown</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_3d.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _WIDGET_EFFECT_3D_DrawDown &rArr; _WIDGET_EFFECT_3D_DrawDownRect &rArr; GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WIDGET_EFFECT_3D_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[6c]"></a>_WIDGET_EFFECT_3D_GetRect</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, widget_effect_3d.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _WIDGET_EFFECT_3D_GetRect &rArr; WM_GetClientRect &rArr; WM_GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[370]"></a>_IsLineEnd</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui__wrap.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
</UL>

<P><STRONG><a name="[36f]"></a>_GetWordWrap</STRONG> (Thumb, 86 bytes, Stack size 40 bytes, gui__wrap.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _GetWordWrap &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsLineEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[371]"></a>_GetCharWrap</STRONG> (Thumb, 52 bytes, Stack size 32 bytes, gui__wrap.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetCharWrap &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[372]"></a>_GetNoWrap</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui__wrap.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetNoWrap &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[376]"></a>CL_DispChar</STRONG> (Thumb, 152 bytes, Stack size 16 bytes, gui_dispchar.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = CL_DispChar &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; _FindNext_IVR &rArr; _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DispChar
</UL>
<BR>[Called By]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispCharAt
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispChar
</UL>

<P><STRONG><a name="[380]"></a>_DrawFocusRect</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, gui_drawfocusrect.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _DrawFocusRect &rArr; LCD_DrawPixel
</UL>
<BR>[Calls]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
</UL>

<P><STRONG><a name="[386]"></a>_DrawHLine</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[388]"></a>_CheckYInterSect</STRONG> (Thumb, 150 bytes, Stack size 28 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[383]"></a>_Add</STRONG> (Thumb, 72 bytes, Stack size 0 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddPoint
</UL>

<P><STRONG><a name="[385]"></a>_Init</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[389]"></a>_Flush</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[382]"></a>_AddPoint</STRONG> (Thumb, 52 bytes, Stack size 32 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Add
</UL>
<BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[387]"></a>_GetPrevPointDiffy</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_fillpolygon.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[395]"></a>_GotoY</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_goto.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoY
</UL>

<P><STRONG><a name="[397]"></a>_GotoX</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_goto.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoX
</UL>

<P><STRONG><a name="[39e]"></a>_PID_Load</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_pid.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
</UL>

<P><STRONG><a name="[3af]"></a>_AD2X</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui_touch_driveranalog.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[3b0]"></a>_AD2Y</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui_touch_driveranalog.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[3ac]"></a>_Log2Phys</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui_touch_driveranalog.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
</UL>

<P><STRONG><a name="[3a9]"></a>_StoreUnstable</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, gui_touch_driveranalog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = _StoreUnstable &rArr; GUI_TOUCH_StoreUnstable &rArr; GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreUnstable
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[6d]"></a>_GetCharCode</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[6e]"></a>_GetCharSize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[6f]"></a>_CalcSizeOfChar</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[70]"></a>_Encode</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[3bc]"></a>_SwapInt</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1
</UL>

<P><STRONG><a name="[3bb]"></a>Abs</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1
</UL>

<P><STRONG><a name="[3b5]"></a>_atan0_45</STRONG> (Thumb, 60 bytes, Stack size 12 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_atan2
</UL>

<P><STRONG><a name="[3b4]"></a>_atan2</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_atan0_45
</UL>
<BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcOrto
</UL>

<P><STRONG><a name="[3bd]"></a>_SetLineColor</STRONG> (Thumb, 160 bytes, Stack size 0 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1
</UL>

<P><STRONG><a name="[3b6]"></a>_CalcOrto</STRONG> (Thumb, 104 bytes, Stack size 40 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
<LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_atan2
</UL>
<BR>[Called By]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>

<P><STRONG><a name="[3b9]"></a>_DrawLineEnd</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>

<P><STRONG><a name="[3c4]"></a>GL_DrawLineRelNM</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>
<BR>[Called By]<UL><LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineRel
</UL>

<P><STRONG><a name="[3c7]"></a>GL_DrawLineToNM</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui2dlib.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>
<BR>[Called By]<UL><LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLineTo
</UL>

<P><STRONG><a name="[3ca]"></a>_DrawRect</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, gui2dlib.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawRect &rArr; LCD_DrawVLine
</UL>
<BR>[Calls]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>

<P><STRONG><a name="[3d0]"></a>_Size2LegalSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guialloc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[3d5]"></a>_GetSize</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guialloc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
</UL>

<P><STRONG><a name="[3d6]"></a>_Free</STRONG> (Thumb, 112 bytes, Stack size 12 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _Free
</UL>
<BR>[Called By]<UL><LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>

<P><STRONG><a name="[3d1]"></a>_FindFreeHandle</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, guialloc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[3d2]"></a>_FindHole</STRONG> (Thumb, 94 bytes, Stack size 12 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _FindHole
</UL>
<BR>[Called By]<UL><LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[3cc]"></a>_CreateHole</STRONG> (Thumb, 178 bytes, Stack size 32 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[3cd]"></a>_CheckInit</STRONG> (Thumb, 14 bytes, Stack size 4 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = _CheckInit
</UL>
<BR>[Calls]<UL><LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetNumFreeBytes
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[3cf]"></a>_Alloc</STRONG> (Thumb, 224 bytes, Stack size 16 bytes, guialloc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Alloc &rArr; _CreateHole &rArr; __aeabi_memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckInit
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateHole
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindHole
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindFreeHandle
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Size2LegalSize
</UL>
<BR>[Called By]<UL><LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>

<P><STRONG><a name="[3d8]"></a>_DispLine</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, guicharline.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _DispLine &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[3da]"></a>GUIPROP_FindChar</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, guicharp.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_IsInFont
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_GetCharDistX
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[3dc]"></a>Draw8Point</STRONG> (Thumb, 114 bytes, Stack size 24 bytes, guicirc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawCircle
</UL>

<P><STRONG><a name="[3e3]"></a>_InitContext</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, guicore.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _InitContext &rArr; LCD_SetColor &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_GetRect
</UL>
<BR>[Called By]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[3e8]"></a>_SetPixelIndex</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPosition
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Undraw
</UL>

<P><STRONG><a name="[3e6]"></a>_GetPixelIndex</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _GetPixelIndex &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPosition
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[3e7]"></a>_Undraw</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _Undraw &rArr; _SetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Hide
</UL>

<P><STRONG><a name="[3e9]"></a>_Log2Phys</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _Log2Phys &rArr; LCD_Color2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPosition
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[3eb]"></a>_Draw</STRONG> (Thumb, 170 bytes, Stack size 40 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = _Draw &rArr; _GetPixelIndex &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2Phys
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Show
</UL>

<P><STRONG><a name="[3f2]"></a>_CalcRect</STRONG> (Thumb, 88 bytes, Stack size 0 bytes, guicurs.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPosition
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Select
</UL>

<P><STRONG><a name="[3ed]"></a>_Hide</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Hide &rArr; _Undraw &rArr; _SetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Undraw
</UL>
<BR>[Called By]<UL><LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Select
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Show
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Hide
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Deactivate
<LI><a href="#[62]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TempHide
</UL>

<P><STRONG><a name="[3ee]"></a>_Show</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = _Show &rArr; _Draw &rArr; _GetPixelIndex &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>
<BR>[Called By]<UL><LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Select
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Show
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_Activate
<LI><a href="#[63]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TempUnhide
</UL>

<P><STRONG><a name="[62]"></a>_TempHide</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _TempHide &rArr; _Hide &rArr; _Undraw &rArr; _SetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Hide
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicurs.o(.text)
</UL>
<P><STRONG><a name="[63]"></a>_TempUnhide</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, guicurs.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 100<LI>Call Chain = _TempUnhide &rArr; _Show &rArr; _Draw &rArr; _GetPixelIndex &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Show
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicurs.o(.text)
</UL>
<P><STRONG><a name="[3f6]"></a>_GetColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
</UL>

<P><STRONG><a name="[401]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 210 bytes, Stack size 40 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = _DrawBitLine1BPP &rArr; LCD_L0_GetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_GetPixelIndex
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawBitmap
</UL>

<P><STRONG><a name="[402]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 354 bytes, Stack size 64 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = _DrawBitLine2BPP &rArr; LCD_L0_SetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawBitmap
</UL>

<P><STRONG><a name="[403]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 354 bytes, Stack size 64 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = _DrawBitLine4BPP &rArr; LCD_L0_SetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawBitmap
</UL>

<P><STRONG><a name="[404]"></a>_DrawBitLine8BPP</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = _DrawBitLine8BPP &rArr; LCD_L0_SetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawBitmap
</UL>

<P><STRONG><a name="[405]"></a>DrawBitLine16BPP</STRONG> (Thumb, 150 bytes, Stack size 32 bytes, lcddummy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = DrawBitLine16BPP &rArr; LCD_L0_SetPixelIndex &rArr; LCD_open_windows
</UL>
<BR>[Calls]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_L0_DrawBitmap
</UL>

<P><STRONG><a name="[411]"></a>_DrawBitLine16BPP_DDB</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine16BPP_DDB &rArr; __aeabi_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[412]"></a>_XY2PTR</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[416]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 320 bytes, Stack size 56 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[417]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 248 bytes, Stack size 56 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[418]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 392 bytes, Stack size 56 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[415]"></a>_DrawBitLine8BPP</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _DrawBitLine8BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[413]"></a>_DrawBitLine8BPP_DDB</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine8BPP_DDB &rArr; __aeabi_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[8a]"></a>_DrawBitmap</STRONG> (Thumb, 340 bytes, Stack size 80 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine4BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP_DDB
<LI><a href="#[415]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[418]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[417]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP_DDB
<LI><a href="#[414]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[8d]"></a>_FillRect</STRONG> (Thumb, 156 bytes, Stack size 48 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[414]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[8b]"></a>_DrawHLine</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[8c]"></a>_DrawVLine</STRONG> (Thumb, 186 bytes, Stack size 40 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[90]"></a>_SetPixelIndex</STRONG> (Thumb, 74 bytes, Stack size 40 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[91]"></a>_XorPixel</STRONG> (Thumb, 98 bytes, Stack size 40 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[8e]"></a>_GetPixelIndex</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, guidev_16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[41a]"></a>_Min</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_banding.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[92]"></a>GUI_USAGE_BM_AddPixel</STRONG> (Thumb, 48 bytes, Stack size 20 bytes, guidev_usagebm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_USAGE_BM_AddPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[93]"></a>GUI_USAGE_BM_AddHLine</STRONG> (Thumb, 152 bytes, Stack size 56 bytes, guidev_usagebm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_USAGE_BM_AddHLine
</UL>
<BR>[Calls]<UL><LI><a href="#[420]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[94]"></a>GUI_USAGE_BM_Clear</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, guidev_usagebm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_Clear
</UL>
<BR>[Calls]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[96]"></a>GUI_USAGE_BM_GetNextDirty</STRONG> (Thumb, 210 bytes, Stack size 32 bytes, guidev_usagebm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_USAGE_BM_GetNextDirty
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[95]"></a>_GUI_USAGE_BM_Delete</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, guidev_usagebm.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = _GUI_USAGE_BM_Delete &rArr; GUI_ALLOC_Free &rArr; _Free
</UL>
<BR>[Calls]<UL><LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL><P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
